Full notes
Full We need a doorman. update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Events
- Gameplay
We need a doorman. changes
- New Graphics OptionsAdded Screen Percentage and Frame Rate Limit
Boss HP UI: The health bar of boss will now be hidden when the boss transforms during the battle
- Event BalancingDecreased the total number of fuse-fixing events
Guide Text: Refined guide text for better clarity
New Encounter: Meet the Bum, who might offer you something helpful
- Adjusted Currency RewardsThe amount of money obtained from picking up coins, fuse box repairs, Apostle kills, and Gacha has been decreased
Fixed a bug where some UI elements were inaccessible when using a controller
If you are experiencing any graphical issues, please try adjusting your settings in the Options menu or running the game with DirectX 11.
We recommend adjusting the Screen Percentage option when playing at high resolutions.
Thanks!
Source
Changelog.gg summarizes and formats this update. How we read updates.
