Full notes
Full We need a doorman. update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
Adjusted appearance rates for certain anomalies
Adjusted prices for high-tier weapons
Updated certain UI icons and text
- Boss PatchEased the orb-spawning patterns & Added new visual effects
Changed the character models for some Apostles
If you are experiencing any graphical issues, please try adjusting your settings in the Options menu or running the game with DirectX 11.
We recommend adjusting the Screen Percentage option when playing at high resolutions.
Thanks!
Source
Changelog.gg summarizes and formats this update. How we read updates.
