Full notes
Full We need a doorman. update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Events
- Balance
- UI and audio
Improved Text Clarity: Rephrased certain dialogues and descriptions to prevent confusion.
- Fuse Event ReworkThe fuse event will now only occur once per run , and the rewards for repairing the fuse have been increased .
Flamethrower Buff: While attacking the boss with a Flamethrower equipped, you are now immune to the boss's knockback patterns.
- Economy AdjustmentsLowered the prices of all recovery items.
Reduced Stealing Penalty: Eased the financial penalty when intercepted by thieves.
If you are experiencing any graphical issues, please try adjusting your settings in the Options menu or running the game with DirectX 11.
We recommend adjusting the Screen Percentage option when playing at high resolutions.
Thanks!
Source
Changelog.gg summarizes and formats this update. How we read updates.
