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- Voxel Crusade
No more updates for now, game will be free to play
Hello everyone, you have probably noticed that I haven't updated the game in a while now. Thats because I don't have any more time (full time job and RL) and motivation to further work on the game. I know that there are…
Store2 changesGameplay - Voxel Crusade
Changelog Version 1.0.3.5
Hey guys, sorry that it took so long for this update, I was busy in real life! Mechanics: -New AI: Ice Queen -New AI: Wyvern Slayer -If an AI does not have enough villagers to recruit new attack units, he will use the o…
Announcement5 changesGameplayMaps - Voxel Crusade
Changelog Version 1.0.3.4 New AI + bug fixes
Mechanics: -New AI: "Pharao" (Very defensive) -Changed the loading screen, please tell me if you like it or not! Balancing: -Changed the order in which "The Herse" recruits his units to make him more agressive -"The Her…
Announcement4 changesGameplayMaps - Voxel Crusade
Changelog Version 1.0.3.3
Mechanics: -New AI: The Herse -There is now a way to disable if the player does clean in the controls menu -Gates do now have a soundeffect -New skin color: Green Balancing: -Increased wall and towers health by 500 -Dec…
Store4 changesGameplayBalance - Voxel Crusade
Changelog Version 1.0.3.2
Hey guys, I finally managed to get a new update going. The rotating of the AI took me forever, I was just not able to do it correctly and it took two weeks to get it to work. I also have very little time at the moment,…
Announcement6 changesGameplayPerformance - Voxel Crusade
Changelog Version 1.0.3
Mechanics: -There is now a menu to select the different AIs and to change the difficulty of them -You can now change the AIs difficulty, this influences: x The amount of builders the AI has x The amount of skillpoints t…
Announcement3 changesGameplayBalance - Voxel Crusade
Changelog 1.0.2
I spent a LOT of time on the AI this week, I wanted to bring it to a point where you could actualy fight it. Mechanics: AI based changes: The AI can now: -manage it's happieness and taxes -manage it's market -recruit wo…
Announcement2 changesGameplayUI/audio - Voxel Crusade
Changelog Version 1.0.1.1
I already spend a lot of time with the new base building AI and I even added a little demo to the game. You can add an AI character in a custom game. The AI will build a castle from a layout. If you have some cool ideas…
Announcement5 changesGameplay - Voxel Crusade
Changelog Version 1.0.1
A new day a new update :-) I changed the name of the game because I don't like it, it is a bit confusing and I think it does not sound very well. The game will be called "Voxel Crusade" for the future. It might take a f…
Announcement7 changesGameplayUI/audio - Voxel Crusade
Plague cooldown + bug fixes
Just a mini update to fix some bugs and some small changes. Changes: -There is now a 2 min cooldown before a unit can get the plague again after being healed -The stockpile can't get dirty anymore -The text for the plag…
Announcement1 changeBalance - Voxel Crusade
Changelog Version 1.0.0 - Full release
Hey guys, I put a lot of effort into this update, I made sure to change stuff that I knew you wanted for a longer time, fixed a lot of bugs and added fire to the game! The game will now be in full release state and for…
Store7 changesFixGameplay - Voxel Crusade
Changelog Version 0.9.9.9
Hey guys, today I've got a big update, hope you like the new mechanics. :-) New happieness factor: cleanliness -Your buildings gets dirty over time -villagers really hate dirty houses, the more buildings are dirty, the…
Announcement9 changesGameplayBalance - Voxel Crusade
The campaign is finished!
Hey guys, the campaign is finally done! Hope you like it! I wont post any pictures of the last campaign mission because I don't want to spoiler anyone. These changes are from the last two updates (0.9.9.7 + 0.9.9.8): Me…
Announcement5 changesFixBalance - Voxel Crusade
New UI design
Hey guys, I'm currently working on some new design for the UI in my game. This is what I've come up so far: I really like the contrast, it is a lot easier to read the text with this design. The colors harmonize very wel…
Announcement2 changesUI/audioGameplay - Voxel Crusade
Changelog Version 0.9.9.6
The new campaign mission is different from all other missions yet. *Spoiler* You can't build in this mission and you have only a few units to destroy all spawners. This one is really hard on high difficulties but it is…
Announcement4 changesGameplayBalance - Voxel Crusade
Changelog Version 0.9.9.5
Another new campaign mission. :-) Mechanics: -New Campaign mission: Preparing for the cold journey (Thanks again to Jevgeni for making this map!! :-)) -New Enemy: Ice Golem (Does spawn in the spectral spawner at wave 7-…
Announcement3 changesGameplayMaps






