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Latest Realms and Ruins: Abencor updates
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Demo v1.1 Live
I've updated the demo with the following: • Disabled terminal window when launching the game • Removed coin "items" and grant currency upon opening chests • Added a popup regarding how to interact with NPC's
May 2026 - Steam Demo is Live!! Nextfest, release date etc...
The Realms & Ruins: Abencor Steam demo is finally live! It's a small slice of the game to give you an idea of what to expect before I launch the full game. It contains a small area, the Listless Swamp and two mini dunge…
March 2026: Demo is complete! Testers needed!
Hello everyone, The demo for Realms & Ruins is complete! I've since launched a closed test for it if you would like to participate or check out a peak of R&R: Abencor a bit early. All you have to do is join the Discord…
February 2026: Beta Phase! Upcoming Demo and more!
Over the last development stretch, Realms & Ruins crossed a major milestone. WE ARE OFFICIALLY IN BETA! All core content is in and R&R is feature complete. From here on it’s heavy playtesting, balancing, polish passes…
January 2026 - Happy new year! Road to release!
Just a quick update, only a few bullet points but a major milestone has been completed. Updated several item descriptions Added 18 new items to the game Added 8 new skills, with all skills now functionally complete pend…
December 2025: New Trailer, Release Timeline, Some Updates
Happy holidays! I hope everyone is staying warm. This update focuses on refining core combat systems, improving status effect behavior, and tightening up map design. I’ve also put together a new gameplay trailer! Check…
October 2025 - Polish and Performance enhancements
This month’s update focuses on a lot of polish and performance tweaks in addition to some things I had been procrastinating on while working on other tasks. I did an entire playthrough, recorded footage and came out wit…
September 2025: The Treasure Update!
Another month in the books! This update includes me filling out the world with treasures and quests, along with some bug fixes, new systems, stats, some puzzles and expanding some of the existing areas of the game to ma…
August 2025 - Animations and UI Improvements!
Summer is nearly over but I've been hard at work. Here’s a rundown of what’s been worked on over the last 30 days or so: Refactored the boat launch script to prevent an exploit that permanently increased player movement…
July 2025: Full playthrough, tons of fixes!
Happy July! It's been scorching hot this month but this update is hot with lots of little fixes and tweaks. Like I've mentioned before, my goals for R&R going forward are finalizing a few systems, adding treasures, fill…
June 2025 - 2 years in! 500 wishlist milestone! New dungeon complete, timeline a
Happy summer! This month marks 2 years since I officially announced Realms & Ruins: Abencor. I've been staying busy post DCjam2025. After the jam, R&R reached over 500 wishlists and still growing! This is awesome and I…
April 2025 - Dungeons, DCJam2025 and more!
Hello everybody! Lots of work done this month, even if the bullet list is a bit short. 2 dungeons completed and another one started, fast travel system and more implemented! This month, I'll be trying to wrap up the cas…
March 2025, Main Quest Complete! New engine update and more!
The main quest is finally complete! So it's official, the main quest for Realms & Ruins: Abencor is playable from start to finish! I wrapped up some of the final boss area scripting and the credits roll at the end! That…
February 2025 - Final dungeon complete (mostly)! Discord, new skill, bug fixes,
Hello everybody! I'm a bit late this month but I wanted to push through completing the 2 sub-dungeons for the final area of the game. So that means the actual building/scripting for the final dungeon is complete but I s…
January 2025 - Happy new year!
Happy New Year! I had some time off but as always I stayed busy. Continued work on the final dungeon, creating monsters, assets and sourcing music took up much of my time and included many fixes on some previous work. Y…
December 2024! Light at the end of the tunnel (for the MQ!), New Art, bug fixes
New art assets have been added to Itch and Steam! These were always placeholders and I still may do some tweaking but I like how they came out. I'm nearly finished with the Main Quest, just one dungeon left to go/final…
November 2024! Footsteps, more heat, new assets, fast travel beginnings
Hello everybody! Another update for the past 30 days or so -Created global sound system for player steps. Each step, depending on the surface will play one of many sounds per surface -Added 21 new sounds related to the…
October 2024- Burn baby burn!
hope everyone impacted by the hurricane is safe and doing well. As for this month's update, I continue to grind away at the southern region/volcano dungeon. Here's what I've worked on and continue to work on throughout…
September 2024: Volcanoes and fire!
Summer is coming to an end but things are hot as I've started building out the 'southern' island region of Realms & Ruins. Volcanos, lava and more! The list is short but it contains a lot of content. Check out what I go…
September 2024: Volcanoes and fire!
Summer is coming to an end but things are hot as I've started building out the 'southern' island region of Realms & Ruins. Volcanos, lava and more! The list is short but it contains a lot of content. Check out what I go…
