HomeGamesUpdatesPricingMethodology
Steam News31 July 202622d ago

v1.01 bug fixes and start improvements

Based on player feedback, I added some new things to improve the new player experience.

Full notes

Full Realms and Ruins: Abencor update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes2 additions0 changes0 removals
  • Gameplay
  • Performance
addedBased on player feedback, I added some new things to improve the new player experience. Changes below:
addedAdded an option for the player to pick a background (Warrior, Scout, Apprentice) at start up with some starting equipment, with a brief explanation of how skills work • Added more descriptions to a handful of items to make it clear how they work • Fixed various grammar issues • Adjusted the main quest global variable tracking that could cause a softlock • Adjusted the Sandstorm Sanctum boss encounter to hopefully prevent a crash • Fixed scroll bars appearing on the stat screens UI elements • Fixed a chest that was displaying it's internal script name, rather than a string that was player friendly

Realms and Ruins: Abencor changes

addedBased on player feedback, I added some new things to improve the new player experience. Changes below:
addedAdded an option for the player to pick a background (Warrior, Scout, Apprentice) at start up with some starting equipment, with a brief explanation of how skills work • Added more descriptions to a handful of items to make it clear how they work • Fixed various grammar issues • Adjusted the main quest global variable tracking that could cause a softlock • Adjusted the Sandstorm Sanctum boss encounter to hopefully prevent a crash • Fixed scroll bars appearing on the stat screens UI elements • Fixed a chest that was displaying it's internal script name, rather than a string that was player friendly

Based on player feedback, I added some new things to improve the new player experience. Changes below:

  • Added an option for the player to pick a background (Warrior, Scout, Apprentice) at start up with some starting equipment, with a brief explanation of how skills work • Added more descriptions to a handful of items to make it clear how they work • Fixed various grammar issues • Adjusted the main quest global variable tracking that could cause a softlock • Adjusted the Sandstorm Sanctum boss encounter to hopefully prevent a crash • Fixed scroll bars appearing on the stat screens UI elements • Fixed a chest that was displaying it's internal script name, rather than a string that was player friendly

Source

Steam News / 31 July 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.