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Latest Not Quite Dead: Open World Survival updates
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- Not Quite Dead: Open World Survival
Dev HUGE! Update – Survival, Weather, Vehicles & More!
We’ve been working on a lot of fixes, improvements, and new content to make the experience smoother and more immersive. Gameplay & Survival Fixed an issue where left click could stop working after certain interactions.…
Patch notes35 changes1 numericFix - Not Quite Dead: Open World Survival
Where to Download the Demo?!?!
Good news survivors the Not Quite Dead: Open World Survival Demo is now available on Steam! 🎉 If you’ve been waiting to jump into the world and see what the game feels like, now’s your chance. 👉 Download the demo dire…
Announcement4 changesGameplayBalance - Not Quite Dead: Open World Survival
Community Highlight – Respawned Checks Out Not Quite Dead!
Hey Survivors, Today we want to highlight a new community video from Respawned, who recently checked out Not Quite Dead! In the video, Respawned takes a look at some of the latest updates, bug fixes, gameplay improvemen…
Announcement3 changesGameplay - Not Quite Dead: Open World Survival
Steam Devblog – Snow Survival Update ❄️🔥
Hello survivors! We’ve been working on more fixes and improvements to make Not Quite Dead feel smoother and more immersive. This update also introduces a new survival mechanic tied to weather. ❄️ Snow & Temperature Syst…
Patch notes12 changesFixGameplay - Not Quite Dead: Open World Survival
⚠️ Not Quite Dead Demo Is Now Live (Raw Demo) ⚠️
The Not Quite Dead Demo is now available on Steam. This is a raw demo / early public build — not the final quality target for release. We wanted to let players jump in early, test the game, and help shape the game with…
Announcement7 changesGameplayBalance - Not Quite Dead: Open World Survival
HotFix - Fix Entering cars that dont work sometime.
Fix Entering cars that dont work sometime.
Announcement1 changeFixGameplay - Not Quite Dead: Open World Survival
Devblog – More Fixes & Gameplay Improvements
Hey survivors, We’ve been polishing more systems and fixing issues reported by the community. Thanks again for all the feedback — it helps a lot ❤️ Fixes & Improvements Fixed car speed issues for a smoother driving expe…
Patch notes7 changesFixGameplay - Not Quite Dead: Open World Survival
Not Quite Dead – ROADMAP Looking Forward 👀
Hello everyone, We wanted to share more about the direction we want to take for Not Quite Dead and some of the ideas we are exploring to make the world feel more rewarding, dangerous, and alive. 🗺️ Survive, Prepare, Mo…
Event11 changesMapsGameplay - Not Quite Dead: Open World Survival
Not Quite Dead — Development Update
Hey survivors! Over the last few days, we’ve been working on a lot of fixes, improvements, and new content for Not Quite Dead. This update focuses on better combat, improved character visuals, item balancing, quality of…
Patch notes32 changesFixGameplay - Not Quite Dead: Open World Survival
Devblog – Small Fixes & More Loot Variety
Hey survivors, This update focuses on polishing the experience, improving readability, and fixing several issues reported during playtesting. Improvements Added ammo type information directly in weapon descriptions so y…
Patch notes14 changesFixGameplay - Not Quite Dead: Open World Survival
Playtest Update – New Map Design, Loot Improvements & More
Hey survivors! A new update is coming to the playtest with many improvements, fixes, and new content to explore. New Improvements The map menu now has a new design, making it cleaner and easier to use. Required item lev…
Patch notes16 changesFixGameplay - Not Quite Dead: Open World Survival
Development Update – More Customization & HUD Improvements
Hello Survivors! We're continuing to improve the overall gameplay experience based on testing and feedback. Here are some of the latest changes coming to the next update: New Key Rebinding Options You will now be able t…
Patch notes7 changesGameplayUI/audio - Not Quite Dead: Open World Survival
Devblog — Level Requirement System is Back
Hello survivors! The Level Requirement system for items and weapons is now back in Not Quite Dead. This change was made to improve progression and balance during gameplay. Players were able to obtain and use very powerf…
Patch notes2 changesBalanceUI/audio - Not Quite Dead: Open World Survival
🛠️ Hotfix – Tutorial Backpack Level Fix
Fixed Backpack level requirement in the Tutorial Thanks again for all the feedback and bug reports!
Announcement1 changeFix - Not Quite Dead: Open World Survival
🛠️ Playtest Update – New Improvements & Fixes
Hey survivors! We’ve been working hard on improving the playtest experience for everyone. Here’s a look at some of the latest changes and additions coming to Not Quite Dead: 🔥 New Content • Added a new Trader • Added a…
Announcement3 changesFixGameplay - Not Quite Dead: Open World Survival
🚨 Playtest Announcement – Not Quite Dead 🚨
The Not Quite Dead playtest is almost here! Get ready to explore the world, gather resources, craft gear, drive vehicles, fight mutants, discover blueprints, and survive with friends in online co-op. Please remember: th…
Announcement1 changeGameplay



