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Steam News16 June 202619d ago

Devblog – More Fixes & Gameplay Improvements

Hey survivors, We’ve been polishing more systems and fixing issues reported by the community.

In this update1

Full notes

Full Not Quite Dead: Open World Survival update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey survivors,

What changed

6 fixes0 additions1 change0 removals
  • Fixes
  • Gameplay
  • Performance
fixedFixes & ImprovementsFixed car speed issues for a smoother driving experience.
fixedFixes & ImprovementsFixed an issue where Blueprints could disappear after logging out and back in .
fixedFixes & ImprovementsFixed destroyed cars so they now properly get removed from the world after exploding .
changedFixes & ImprovementsAdjusted respawn timing for Stone, Fiber, and Wood to improve resource gathering flow.
fixedFixes & ImprovementsFixed an issue where car controls could remain active after getting out of the vehicle . (Special thanks to @KammiBeGaming on discord for reporting this issue!) Discord: https://discord.gg/PgvzRUPTud
fixedFixes & ImprovementsWe’ll continue improving stability, gameplay feel, and quality of life while preparing more content.

Not Quite Dead: Open World Survival changes

fixedFixed car speed issues for a smoother driving experience.
fixedFixed an issue where Blueprints could disappear after logging out and back in .
fixedFixed destroyed cars so they now properly get removed from the world after exploding .
changedAdjusted respawn timing for Stone, Fiber, and Wood to improve resource gathering flow.
fixedFixed an issue where car controls could remain active after getting out of the vehicle . (Special thanks to @KammiBeGaming on discord for reporting this issue!) Discord: https://discord.gg/PgvzRUPTud

We’ve been polishing more systems and fixing issues reported by the community. Thanks again for all the feedback — it helps a lot ❤️

Fixes & Improvements

  • Fixed car speed issues for a smoother driving experience.

  • Fixed an issue where Blueprints could disappear after logging out and back in.

  • Fixed destroyed cars so they now properly get removed from the world after exploding.

  • Adjusted respawn timing for Stone, Fiber, and Wood to improve resource gathering flow.

  • Fixed an issue where car controls could remain active after getting out of the vehicle. (Special thanks to @KammiBeGaming on discord for reporting this issue!) Discord: https://discord.gg/PgvzRUPTud

We’ll continue improving stability, gameplay feel, and quality of life while preparing more content.

Thanks for playing Not Quite Dead 🧟

Source

Steam News / 16 June 2026

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