Update history
Latest Mycelium Conquest updates
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- Mycelium Conquest
Patch 1.0.13: Special effects performance optimizations
Summary: Fixed lag spikes during enemy waves and in water/swamp biomes by capping unbounded visual effects and skipping unnecessary render passes. Changes: Capped frenzy trail and reduced spawn rate. Lowered frenzy aura…
Announcement4 changesFixPerformance - Mycelium Conquest
Patch ver 1.0.12: Performance optimizations and attack feedback
Summary: Reduces loading stutter and rendering overhead across the board, plus adds visual feedback when structures take damage. Changes: Chunk loading pipeline streamlined. Rendering optimized. Minimap optimized. Attac…
Announcement4 changesPerformanceGameplay - Mycelium Conquest
Patch 1.0.11: Placement preview overlay
Summary: When placing a structure, the game now highlights which existing structures and network edges would benefit from the placement. Transport boosts, chain bonuses, adjacency bonuses, turret range circles, and aura…
Announcement5 changesFixServer - Mycelium Conquest
Patch ver 1.0.10 Minimap Overhaul
Summary: The minimap was rebuilt to show where structures are and their count. Bottom structure HUD bubble now also show number of how many of a particular structure type has been built. Changes: Tier-grouped structure…
Announcement4 changesFixUI/audio - Mycelium Conquest
Hotfix 1.0.9
Summary: A Steam stats API call during startup crashed the game on some machines. Additionally, achievements like creature consumption and structure placement weren't restored when loading a save from demo. Changes: Fix…
Announcement1 changePerformance - Mycelium Conquest
Hotfix 1.0.8
Summary: Steam overlay caused GPU crashes during loading on some drivers. Fixed by reducing loading screen render calls and deferring pause menu shader init.
Announcement1 changeFixPerformance - Mycelium Conquest
Patch 1.0.7
Summary: Fixes a crash some players hit during the loading screen when launching through Steam, caused by the Steam overlay interacting with the loading render loop. Also corrects several structure descriptions, resourc…
Announcement4 changes1 numericPerformance - Mycelium Conquest
Hotfix ver 1.0.6
Summary: Steam Cloud sync was crashing during startup because it ran too early — before the main menu even appeared. The fix moves it to run only when the player actually opens their saves, keeping startup free of Steam…
Announcement3 changesGameplay - Mycelium Conquest
Hotfix ver 1.0.5
Changes: Fixed an issue where the game would crash after the initial loading screen when launched through the Steam client. This was caused by a timing conflict between the Steam Overlay and the game's graphics initiali…
Announcement3 changesFixPerformance - Mycelium Conquest
Hotfix ver 1.0.4
Version 1.0.3 addressed a borderless display crash, but some players still experienced startup failures. This update fixes an additional issue where the game could create a window with invalid dimensions (0x0) on certai…
Announcement1 changeFixPerformance - Mycelium Conquest
Hotfix ver 1.0.3
Version 1.0.2 introduced a bug that could cause the game to crash during launch when using borderless fullscreen display mode. This update resolves the crash so the game starts correctly in all display modes (fullscreen…
Announcement1 changePerformance - Mycelium Conquest
Hotfix 1.0.2
Summary: Hotfix 1.0.2 improves launch reliability by adding automatic safe-mode recovery, safer borderless fullscreen startup handling, and new display-related launch options. Player settings now save to the user AppDat…
Announcement5 changesFixUI/audio - Mycelium Conquest
Patch with stability and visual improvements. Ver 1.0.1
Summary: Reduced VRAM usage across startup and gameplay, added startup diagnostics logging, improved minimap legend clarity with per-state structure dots, flora red tint for affected flora that will be removed when hyph…
Announcement8 changesFixGameplay - Mycelium Conquest
DEMO Update 7
Summary: Structures now slow down instead of shutting off when resources run out, and recover once supply returns. Clicking a resource bubble in the HUD lets you pause or resume everything that uses it with one button.…
Announcement7 changesFixUI/audio - Mycelium Conquest
DEMO Update 6
Summary: Smoothed out the save/load menus so they look more organic. Fixed a crash when buildings were busy making stuff. Numbers show up better—caps, decimals, and colors actually make sense. Dead creatures finally des…
Announcement10 changesFixPerformance - Mycelium Conquest
DEMO Update 5
Summary: Added polish across gameplay, UI, and AI—reworked structure progression with a new tier 1 defense turret, smarter hyphal nodes that extend to consume off-root resources, persistent resource UI in the upper left…
Announcement6 changesUI/audioGameplay

