Full notes
Full Mycelium Conquest update
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What changed
- UI and audio
- Gameplay
Mycelium Conquest changes
Summary: Added polish across gameplay, UI, and AI—reworked structure progression with a new tier 1 defense turret, smarter hyphal nodes that extend to consume off-root resources, persistent resource UI in the upper left, more tutorial videos, organic-looking popups, and updated creature pathfinding.
Changes:
Gameplay progression, structures now flow in a more logical manner than previous layout.
Structures which consume resources can be paused individually or by structure type to conserve resources.
Hyphal nodes extend roots and reach out to consume flora and corpse that is not on the mycelial roots. Hyphal node positioning is still important as mycelial roots still harvest the most resources.
Added a defense turret Spore Spitter for tier 1 structures for early defense.
Resource UI now moved to the upper left of the screen for persistent info so players do not have to expand and collapse the resource view
Added more tutorial videos
Chat bubble and popup windows look more organic
Updated creature AI and pathfinding.
Source
Changelog.gg summarizes and formats this update. How we read updates.
