Full notes
Full Mycelium Conquest update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Gameplay
- Balance
Mycelium Conquest changes
Summary: Reduces loading stutter and rendering overhead across the board, plus adds visual feedback when structures take damage.
Changes:
Chunk loading pipeline streamlined.
Rendering optimized.
Minimap optimized.
Attack indicator pulses red at screen edge when structures are taking damage.
Chat bubble appears above player when bases are attacked.
Source
Changelog.gg summarizes and formats this update. How we read updates.
