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Latest Mage Tower: Call of Zadeus updates
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- Mage Tower: Call of Zadeus
Isometric Redesign Teaser
Hey all, today we're showing a mini-preview for the next big update - Kingdom Reborn. In this update, we'll reimagine the look of the overworld in a procedurally generated isometric style. Here's a comparison of the old…
Patch notes5 changesUI/audioMaps - Mage Tower: Call of Zadeus
Patch Notes 0.100.9
(Hey all, this is just another hotfix patch. I am working on a bigger update though, and will share more info once it's further along.) Bug Fixes -Fixed the Hunter's "Time Stop" skill not slowing monsters. -Fixed a gram…
Announcement2 changesFixGameplay - Mage Tower: Call of Zadeus
Patch Notes 0.100.8
(Another hotfix with some major bug fixes.) -Fixed a bug where some cards could crash the game at Gamestart due being incorrectly set up with the new damage system. -Fixed a bug where in some circumstances, the card dra…
Announcement2 changesFixGameplay - Mage Tower: Call of Zadeus
Patch Notes 0.100.7
(Quick hot fix for Wisp bugs.) -Fixed a bug where Wisps could soft lock the game sometimes, especially if Ruins was not in the first in-play slot. -Fixed a bug where Gold Wisps would soft lock the game if the played car…
Announcement2 changesFix - Mage Tower: Call of Zadeus
Patch Notes 0.100.6
Bug Fixes -Fixed a bug where Salvo wouldn't trigger for the first two cards drawn in battle. Diviner's Wand Card Bug Fixes (These cards needed a thorough round of testing, changes to other systems over time altered or b…
Announcement2 changesFixBalance - Mage Tower: Call of Zadeus
Patch 0.100.5 Notes
Achievement Changes (This section has a lot of info, but the TLDR is that if your previously-unlocked subclasses were locked last patch, they should be playable again.) (Note: Previous patch notes about other Mastery Sy…
Patch notes4 changes1 numericFix - Mage Tower: Call of Zadeus
Patch 0.100.3 and 0.100.4 Notes
Patch 0.100.3 (Quick hotfix.) Major Bug Fixes -Fixed a crash bug that could happen when loading achievements in the new update. Patch 0.100.4 (Quick hotfix. I don) Major Bug Fixes -Fixed a crash bug that could happen wh…
Patch notes4 changesFixGameplay - Mage Tower: Call of Zadeus
Character Refresh Update
Hey all! Just in time for the deckbuilder fest, we're releasing a character refresh with new cards and mechanics. Where we're at: A few months ago we released a new character (Ventra), then an update with new visual fx/…
Store15 changesGameplayUI/audio - Mage Tower: Call of Zadeus
BETA Patch 1.100.2 Notes
(This patch will be pushed to the main branch within a few hours from now, and I'll be posting a large update post at that time.) General Changes -The -5 life debuff at Mastery 4 was removed and redistributed across lat…
Announcement3 changes1 numericFix - Mage Tower: Call of Zadeus
BETA BRANCH Patch 0.100.1 Notes
(This patch is only on the beta branch, check out this post if you want to play on the beta branch: https://store.steampowered.com/news/app/1698850/view/540009684293128855) This patch fixes a ton of balance issues and b…
Event13 changes4 numericFix - Mage Tower: Call of Zadeus
BETA - Patch 0.100.0 now on the beta branch for testing
This patch is currently only available on the beta branch for the game, for beta testing. Here are instructions to switch to the beta branch: Right click "Mage Tower: Call of Zadeus" in your Steam library. Click "Proper…
Patch notes35 changesFixCompatibility - Mage Tower: Call of Zadeus
Patch Notes 0.99.11
(Some quick fixes to improve the new player experience in dungeons.) Dungeons -You can now see where the dungeon's treasures are, even through the fog of war. (Before, dungeons could be hard to engage with for new playe…
Announcement1 changeFixUI/audio - Mage Tower: Call of Zadeus
New Cards + Hotfix!
Hey all, here's a small patch with four new cards! We're also hotfixing an issue that was making the text size in confirmation boxes appear really small. Patch Notes 0.99.10 New Black Market Cards Adventurer of Wyndmont…
Patch notes7 changesFixGameplay - Mage Tower: Call of Zadeus
New Trailer & Update!
Hey all, we're excited to introduce a new trailer for Mage Tower. We've been working on this for a while, and you can check it out here!: There's a new update as well, which mostly focuses on adding new visual and sound…
Patch notes6 changesGameplayUI/audio - Mage Tower: Call of Zadeus
Patch Notes 0.99.8
Major Bug Fixes -Fixed a bug with Magical Barrage that would cause it to crash the game at end of battle. -Fixed a bug with cards with the "Heavy" keyword that could make them crash the game at start of battle. Card Cha…
Announcement1 changeFixPerformance - Mage Tower: Call of Zadeus
Patch Notes 0.99.7
Major Bug Fixes -Fixed a crash bug that could happen when the game is calculating Arrow Damage. -Fixed a bug where Long Shot could soft lock the game when you played it, if the 2nd row of monsters was cleared by another…
Announcement2 changesFixPerformance


