Full notes
Full Mage Tower: Call of Zadeus update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
Mage Tower: Call of Zadeus changes
Major Bug Fixes -Fixed a bug with Magical Barrage that would cause it to crash the game at end of battle. -Fixed a bug with cards with the "Heavy" keyword that could make them crash the game at start of battle. Card Changes -Ferocity now costs 3 when upgraded, instead of 4. (Before it incorrectly didn't have its cost changed.)
Source
Changelog.gg summarizes and formats this update. How we read updates.
