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Steam News10 February 20264mo ago

Patch Notes 0.99.8

Major Bug Fixes -Fixed a bug with Magical Barrage that would cause it to crash the game at end of battle. -Fixed a bug with cards with the "Heavy" keyword that could make them crash the game at start of battle.

Full notes

Full Mage Tower: Call of Zadeus update

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What changed

1 fix0 additions0 changes0 removals
  • Performance
fixedMajor Bug Fixes -Fixed a bug with Magical Barrage that would cause it to crash the game at end of battle. -Fixed a bug with cards with the "Heavy" keyword that could make them crash the game at start of battle. Card Changes -Ferocity now costs 3 when upgraded, instead of 4. (Before it incorrectly didn't have its cost changed.)

Mage Tower: Call of Zadeus changes

fixedMajor Bug Fixes -Fixed a bug with Magical Barrage that would cause it to crash the game at end of battle. -Fixed a bug with cards with the "Heavy" keyword that could make them crash the game at start of battle. Card Changes -Ferocity now costs 3 when upgraded, instead of 4. (Before it incorrectly didn't have its cost changed.)

Major Bug Fixes -Fixed a bug with Magical Barrage that would cause it to crash the game at end of battle. -Fixed a bug with cards with the "Heavy" keyword that could make them crash the game at start of battle. Card Changes -Ferocity now costs 3 when upgraded, instead of 4. (Before it incorrectly didn't have its cost changed.)

Source

Steam News / 10 February 2026

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