Full notes
Full Mage Tower: Call of Zadeus update
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What changed
- Performance
- Fixes
Mage Tower: Call of Zadeus changes
Major Bug Fixes
-Fixed a crash bug that could happen when the game is calculating Arrow Damage. -Fixed a bug where Long Shot could soft lock the game when you played it, if the 2nd row of monsters was cleared by another effect. -Fixed a bug where a card could get permanently attached to the cursor and soft lock the game.
Other Bug Fixes
-Fixed a bug where the game could load the direction tracker arrow (above the character's head) from the previous run.
Source
Changelog.gg summarizes and formats this update. How we read updates.
