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Steam News6 February 20264mo ago

Patch Notes 0.99.7

Major Bug Fixes -Fixed a crash bug that could happen when the game is calculating Arrow Damage.

Full notes

Full Mage Tower: Call of Zadeus update

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What changed

2 fixes0 additions0 changes0 removals
  • Performance
  • Fixes
fixedFixed a crash bug that could happen when the game is calculating Arrow Damage. -Fixed a bug where Long Shot could soft lock the game when you played it, if the 2nd row of monsters was cleared by another effect. -Fixed a bug where a card could get permanently attached to the cursor and soft lock the game.
fixedFixed a bug where the game could load the direction tracker arrow (above the character's head) from the previous run.

Mage Tower: Call of Zadeus changes

fixedFixed a crash bug that could happen when the game is calculating Arrow Damage. -Fixed a bug where Long Shot could soft lock the game when you played it, if the 2nd row of monsters was cleared by another effect. -Fixed a bug where a card could get permanently attached to the cursor and soft lock the game.
fixedFixed a bug where the game could load the direction tracker arrow (above the character's head) from the previous run.

Major Bug Fixes

-Fixed a crash bug that could happen when the game is calculating Arrow Damage. -Fixed a bug where Long Shot could soft lock the game when you played it, if the 2nd row of monsters was cleared by another effect. -Fixed a bug where a card could get permanently attached to the cursor and soft lock the game.

Other Bug Fixes

-Fixed a bug where the game could load the direction tracker arrow (above the character's head) from the previous run.

Source

Steam News / 6 February 2026

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