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Steam News24 May 20261mo ago

Patch Notes 0.100.8

(Another hotfix with some major bug fixes.) -Fixed a bug where some cards could crash the game at Gamestart due being incorrectly set up with the new damage system.

Full notes

Full Mage Tower: Call of Zadeus update

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What changed

2 fixes0 additions0 changes0 removals
  • Gameplay
  • Performance
fixed(Another hotfix with some major bug fixes.)
fixedFixed a bug where some cards could crash the game at Gamestart due being incorrectly set up with the new damage system. -Fixed a bug where in some circumstances, the card drawing script could crash the game due to some incorrect logic when checking if a card object existed.

Mage Tower: Call of Zadeus changes

fixed(Another hotfix with some major bug fixes.)
fixedFixed a bug where some cards could crash the game at Gamestart due being incorrectly set up with the new damage system. -Fixed a bug where in some circumstances, the card drawing script could crash the game due to some incorrect logic when checking if a card object existed.

(Another hotfix with some major bug fixes.)

-Fixed a bug where some cards could crash the game at Gamestart due being incorrectly set up with the new damage system. -Fixed a bug where in some circumstances, the card drawing script could crash the game due to some incorrect logic when checking if a card object existed.

Source

Steam News / 24 May 2026

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