Full notes
Full Mage Tower: Call of Zadeus update
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What changed
2 fixes0 additions0 changes0 removals
- Gameplay
- Performance
fixed(Another hotfix with some major bug fixes.)
fixedFixed a bug where some cards could crash the game at Gamestart due being incorrectly set up with the new damage system. -Fixed a bug where in some circumstances, the card drawing script could crash the game due to some incorrect logic when checking if a card object existed.
Mage Tower: Call of Zadeus changes
fixed(Another hotfix with some major bug fixes.)
fixedFixed a bug where some cards could crash the game at Gamestart due being incorrectly set up with the new damage system. -Fixed a bug where in some circumstances, the card drawing script could crash the game due to some incorrect logic when checking if a card object existed.
(Another hotfix with some major bug fixes.)
-Fixed a bug where some cards could crash the game at Gamestart due being incorrectly set up with the new damage system. -Fixed a bug where in some circumstances, the card drawing script could crash the game due to some incorrect logic when checking if a card object existed.
Source
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