Update history
Latest Linear Calamity updates
Search patches, hotfixes, and dev posts. Load more to keep browsing the timeline.
Browse updates
Published changes
Search updates. Filter by source or date. Open any row for the full patch notes, or load more to continue the timeline.
- Linear Calamity
The Unyielding Marsh Update
New Content Unyielding Marsh: Added a new area and corresponding key. Greg: Implemented new character. Text Adventures: Added 3 new events. Dialogue: Added new dialogue for the Purest Soul; the Mangled Heart now speaks.…
Event21 changesFixGameplay - Linear Calamity
LINEAR CALAMITY RELEASE
LINEAR CALAMITY HAS BEEN RELEASED! After all of this time waiting, I'm proud to announce I've finished the game and already have released it on the 21st, as I'm a solo developer, even after a lot of time testing the gam…
Patch notes1 changeGameplay - Linear Calamity
PREPARING FOR RELEASE
A lot of changes from the last demo update until this current version Honestly, even if only 10 people play this, it was worth it as this is my first finished project even if it has some (or should I say A LOT) of rough…
Announcement2 changesGameplay - Linear Calamity
Demo Update 20/10
I took a few weeks off, but now I'm back Added some new things here and there... New Features Pepper variants You may use a bone candle and some blood to turn a bell pepper into a hell pepper. Hell peppers are not that…
Store4 changesGameplay - Linear Calamity
New Demo Version (08/09)
New Things The Crow: Now when you start taking too long a crow will spawn trying to guide you to the exit. You can kill it, disabling this forever. New Starting screen: Now you can choose the language from the start. Ec…
Patch notes12 changesFixGameplay - Linear Calamity
New Demo Version (29/08)
The Game is Mostly Complete! Yet, it's not. I basically have everything ready to simply slap the ending in there and call the game finished. I've been waiting a while to do that but anyways. I'll just list everything I'…
Patch notes8 changesFixGameplay - Linear Calamity
New Demo Version (22/8)
New Update! I've added a new area, souls and new enemy AI in this version, keeping it short. Steam post imageFirst of all, I've been updating the current pt BR translation and checking if everything's working as expecte…
Patch notes8 changesFixGameplay - Linear Calamity
New Demo Update! (12/8)
Steam post image Major AI Rework Now the monster has a new appearance + a lot of changes that will break the predictability it had, while not losing complexity or turning a complete chaotic beast. Now the monster starts…
Event17 changesFixGameplay - Linear Calamity
The Translation Update
TRANSLATION SUPPORT Finally the game is able to be translated to multiple languages, for now, I have only added support for pt/BR, but later (with some community help) I want to add other languages. Now that the base is…
Store8 changesFixGameplay - Linear Calamity
THE GREAT REWORK
The game got a massive rework, but don't worry, I'll guide you through everything. Before it was a basic generic shooting roguelite on a topdown 2D perspective... boring. (Not that it was bad, but that wasn't what I rea…
Patch notes6 changesGameplayUI/audio


