Full notes
Full Linear Calamity update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Performance
New Things
The Crow: Now when you start taking too long a crow will spawn trying to guide you to the exit. You can kill it, disabling this forever.
New Starting screen: Now you can choose the language from the start.
Ectoplasm: Now souls can spawn ectoplasm puddles when idle, these have 2 different variants, Aetherium and Necroplasm, both can be used to purify/corrupt souls, you can also combine them to make holy water, unholy water and stale water, that can also be given to souls.
You can combine Aetherium with Rocks to make Red Crystals
Souls will gain affection when fed.
Souls will drop ectoplasm depending on their power (hidden stat, drops more with more power, can be increased by feeding mainly stale water) and purity, pure souls give more Aetherium, impure souls give more Necroplasm.
Added a few new soul accessories, eyeliners, blush, runes and new horns.
Added a new level decoration.
Added a new condition, INSANE, obviously from low sanity.
The Purest Soul
You may find the purest soul around sometimes, it's not like the other souls.
It'll follow you around and act as a shortcut to send pure souls to heaven, since getting to the limbo is so hard.
I'll keep adding new interactions to this NPC on next versions.
Bugs and balancing
Crafting linked brain no longer dupes a ritual candle.
The game should no longer crash on entering purgatory.
(these were from a hotfix earlier this week.)
The walkie talkie should now translate correctly.
Pumpkins are now considered bait.
Red candles are now much more viable, their increased light decay is much smaller.
The exit's tooltip should appear on a higher layer.
Anyways, I have plans for a bigger update, not sure if it'll be for next week, but it's coming eventually.
"BURN THE WITCH"
Source
Changelog.gg summarizes and formats this update. How we read updates.
