Full notes
Full Linear Calamity update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
A lot of changes from the last demo update until this current version
Honestly, even if only 10 people play this, it was worth it as this is my first finished project even if it has some (or should I say A LOT) of rough edges...
I will try to update this game every now and then, fix bugs, add more content
Some of the content planned for release was scrapped, maybe I'll re-add once I manage to know exactly how to fix some of my broken code...
This game was really fun to make and even before basically starting from scratch once, I still think everything up until now was worth it...
I will try to playtest some more and find issues until January 21st, the planned release date
Also Steam requires some other things to happen before actually releasing the game, so if I'm not here by 21/1, probably something happened to delay this date.
Source
Changelog.gg summarizes and formats this update. How we read updates.
