In this update2
Full notes
Full Linear Calamity update
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What changed
- Gameplay
Linear Calamity changes
I took a few weeks off, but now I'm back
Added some new things here and there...
New Features
Pepper variants
You may use a bone candle and some blood to turn a bell pepper into a hell pepper.
Hell peppers are not that useful YET
but some times a hell pepper plant creates a doom pepper, which is actually really powerful for taming/leveling souls and for some of the magic, removing tainted and impure conditions, replacing them for a sear.
Also when doom peppers stay in your inventory for too long, they turn into ghost peppers which can be used to be given to souls just like aetherium/necroplasm and holy/unholy water, but more effective.
Now the survivalist can actually trade red crystals for items just like the trader, may change the loot table later but for now it's the same.
Changes
Angels may spawn on the first room after a certain amount of deaths.
graves will spawn on purgatory much earlier.
Bug Fixes
Some character dialogue wasn't being translated.
Weird food is now edible when corrupted.
The calamity is now able to actually give "paranoid" when stalking the player.
Source
Changelog.gg summarizes and formats this update. How we read updates.
