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- It's Not A Moon
Update 0.2.2
Hello fellow space person! Update 0.2.2 has been released: Added the first pages to the helper Helper is accessible via the '?' button Modified the delivery request for production resources to drones Energy is transfere…
Store4 changesFixGameplay - It's Not A Moon
It’s Not A Moon Update 0.2 – first feature Update
Hello fellow space person! It has been a week since release, so it’s time for the first feature update. (starting a new game is recommended but not necessary) Here is what changed: Modules that produce items got their o…
Store9 changesFixGameplay - It's Not A Moon
Update 0.1.2
Hello there, small update. Added the option to invert each of the camera controls
Announcement1 changeGameplay - It's Not A Moon
Update 0.1.1
Hello there! The first small update with a requested change is here. slightly changed the timing for optional missions optional missions don't open the mission window directly anymore you get a notification button and o…
Announcement1 changeGameplay - It's Not A Moon
It’s Not A Moon – Early Access Release
Hello fellow Space Person! Today is the day. It’s Not A Moon is available to buy. https://store.steampowered.com/app/968920/Its_Not_A_Moon/ After the silence the last weeks I will give you another update on the importan…
Store3 changesGameplayBalance - It's Not A Moon
DevUpdate 8 - Research UI and preparation for the big boom
Hello fellow Space Person! What happened this week? Reworked weapon system Previously, weapons used a script to get all their info. It contained 2 things: the damage the weapon does and the time between the shots. This…
Announcement9 changesFixBalance - It's Not A Moon
DevUpdate 7 - Fighting annoyances and gunships
Hello there! This week I have concentrated on getting rid of some of the most annoying bugs in the game. There has been a big overhaul for the buildmode. It should now be way easier to place the module on the connector…
Security1 changeFix - It's Not A Moon
Update 190220 - Fixes, fixes, fixes
Hello there! A new update with bugfixes has been released. There are the following changes: Changed a few things in the module builder. It should be easier to place modules on the connector spot you want Prevented that…
Announcement4 changesFixGameplay - It's Not A Moon
190219 Update - Small annoyances, be gone!
Greetings! I am uploading an update right now. This update will get rid of many of the small annoyances in the game. It fixes or adjusts the following problems: Made it clear (in the tutorial) that the rotation station…
Store4 changesUI/audio - It's Not A Moon
DevUpdate 6 - Preventing the void of Space
Hello there! What happened this week? Worked on some objects that appear in the background of a galaxy. Some of those will be 'printed' on to the skybox, some will be used as 3D background objects. Added a check to prev…
Announcement1 changeGameplay - It's Not A Moon
DevUpdate 5 - Save the universe! (and Time Lords with the power of un-blooming it)
Hello there! What happened this week? Saving/loading I've finally gotten around to working on saving/loading. Before, there was a lot of time wasted when loading a game. As an example: Loading a game always generated a…
Announcement1 changeMaps - It's Not A Moon
DevUpdate 4 - Placeables and Models (again)
Hello there! What happened this week? Models and Stuff added a model for a trading station added a few models for random debris, including asteroids and metal pieces Sector Editor Added placable decorations ○ 3 Asteroid…
Announcement9 changesGameplayBalance - It's Not A Moon
DevUpdate 3 - Pilots and Models
Hello there! (a late) What happened this week? Fighters A lot of work this week was put into the fighter pilots. They now have names and learn how to use their weapons. I added an accuracy calculation. That lets them mi…
Announcement1 changeBalance - It's Not A Moon
DevUpdate 2 - Hello Commander
What was done the past week? Well, a lot. Ship Overview and Ship Commands I have redesigned the 'ship overview window' to make it more coherent with the rest of the UI. It's still a work in progress, but slowly looks li…
Store6 changesFixUI/audio - It's Not A Moon
Progress ...and hello there!
Welcome in space! This is the first entry to keep you up to date with the development of "It's Not A Moon". I am making good progress in developing the game. I didn't find any "unsolvable" problems yet (there is no such…
Announcement1 changeBalance



