Update history
Latest IDLE_DIRECTIVE updates
Search patches, hotfixes, and dev posts. Load more to keep browsing the timeline.
Browse updates
Published changes
Search updates. Filter by source or date. Open any row for the full patch notes, or load more to continue the timeline.
- IDLE_DIRECTIVE
Patch v1.1.0!
Hello everyone! the anticipated QoL patch that I've been mentioning in the Steam Community forums is now available as v1.1.0! ADD: ESC hotkey to close top most window/popups. ADD: Mouse wheel up/down to rotate items. AD…
Announcement17 changesFixGameplay - IDLE_DIRECTIVE
Patch Notes for v1.0.8
Hello everyone! This is a small patch to fix the following, as well as to optimize a huge cause of lag for some players: [FIX] All text-fields now properly block map-movement input, previously only the feedback window's…
Announcement6 changesMapsPerformance - IDLE_DIRECTIVE
Patch Notes for v1.0.7
Hey everyone! the following are fixed/changed in this patch: FIX: Game crash when opening the Augment window while the map is rendering (thread related). FIX: Random game crashes due to the game-engine trying to access…
Announcement7 changesFixPerformance - IDLE_DIRECTIVE
Patch Notes for v1.0.6
Hello everyone! this patch has the following changes: FIX: Buying and Selling from traders using the percentages buttons can cause a floating-point error, corrupting your save file unknowingly until you next load up the…
Announcement10 changesFixGameplay - IDLE_DIRECTIVE
Update Notes for v1.0.5
Hi everyone, this patch fixes an Auto Explore bug that is impacting a decent chunk of the player base, so I'm pushing it out along with some other minor fixes: Auto Explore now works along the edges of the world map pro…
Announcement2 changesMapsGameplay - IDLE_DIRECTIVE
Update Notes for v1.0.4
Hi Everyone, I'm here with a new patch (v1.0.4)! Changes BUFF: Spatial Carcass Container and Spatial Scrap Box have their base storage and upgrade increments increased from 50 to 100. CHANGE: pfp icon for Scrap Box (I)…
Patch notes29 changes1 numericFix - IDLE_DIRECTIVE
Update Notes for v1.0.3
Hello everyone! and again, thank you for your patience! This patch addresses some of the major on-going issues reported by players either from the in-game form, or Steam Community posts! Visual Bugs/Changes FIX: excessi…
Patch notes3 changes1 numericFix - IDLE_DIRECTIVE
Update Notes for v1.0.2
Hi everyone! patch 1.0.2 is out now! Visual bugs FIX: Visual bug where Furnace (II) not glowing properly, this also causes log files to get excruciatingly long. FIX: Text bug where Irrelevant amplifier effects are state…
Patch notes3 changesFixUI/audio - IDLE_DIRECTIVE
Update Notes for v1.0.1
First (of probably many to come) Patches to address some glaring issues reported by players: FIX: Augment node text being wrong for "Initial Body Size" and "Initial Inventory Size" augments. FIX: Players are no longer h…
Announcement1 changeFixPerformance - IDLE_DIRECTIVE
Thank you for 10,000 Wishlists!
Hello everyone! I would like to thank you all who have wishlisted the game, I am certainly happy and delighted to see how well received the Demo is as well! We're 23 days away from launch-day, and development progress f…
Announcement4 changesGameplay - IDLE_DIRECTIVE
Launch Date Update
Originally, the planned release date was the 25th of June, but as the date inches closer; it is with a heavy heart that I have to let you know that the release date has been pushed back to the 29th of July (next month).…
Patch notes



