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Steam News29 July 202613d ago

Update Notes for v1.0.2

Hi everyone! patch 1.0.2 is out now! Visual bugs FIX: Visual bug where Furnace (II) not glowing properly, this also causes log files to get excruciatingly long.

In this update2

Full notes

Full IDLE_DIRECTIVE update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes0 additions1 change0 removals
  • UI and audio
  • Gameplay
  • Maps
fixedVisual bugsFIX: Visual bug where Furnace (II) not glowing properly, this also causes log files to get excruciatingly long. FIX: Text bug where Irrelevant amplifier effects are stated in text-tooltips. FIX: Recycler Upgrade window displaying the wrong "max level" text.
fixedMajor bugsFIX: Fusers, Salvagers, Harvesters, Furnace, and Decomposers not using up energy if they are disconnected mid-processing. FIX: Auto-explore's "METAL AND BIOMASS EXHAUSTED" trigger not working correctly, continuing only after one of the categories is exhausted, and not when both. FIX: World-gen being stuck in an infinite loop, causing players to be unable to progress; or save their game**
changedMajor bugs* For players who were unlucky enough to encounter this issue, you should be able to launch the game, and try again; does not require you to reset your save! let me know if the map is stuck at "Render 0/0" for more than 30 seconds! (as it will probably take some time for the game to re-generate your world map after a failed generation)

IDLE_DIRECTIVE changes

fixedFIX: Visual bug where Furnace (II) not glowing properly, this also causes log files to get excruciatingly long. FIX: Text bug where Irrelevant amplifier effects are stated in text-tooltips. FIX: Recycler Upgrade window displaying the wrong "max level" text.
fixedFIX: Fusers, Salvagers, Harvesters, Furnace, and Decomposers not using up energy if they are disconnected mid-processing. FIX: Auto-explore's "METAL AND BIOMASS EXHAUSTED" trigger not working correctly, continuing only after one of the categories is exhausted, and not when both. FIX: World-gen being stuck in an infinite loop, causing players to be unable to progress; or save their game**
changed* For players who were unlucky enough to encounter this issue, you should be able to launch the game, and try again; does not require you to reset your save! let me know if the map is stuck at "Render 0/0" for more than 30 seconds! (as it will probably take some time for the game to re-generate your world map after a failed generation)

Hi everyone! patch 1.0.2 is out now!

Visual bugs

FIX

Visual bug where Furnace (II) not glowing properly, this also causes log files to get excruciatingly long.

FIX

Text bug where Irrelevant amplifier effects are stated in text-tooltips.

FIX

Recycler Upgrade window displaying the wrong "max level" text.

Major bugs

FIX

Fusers, Salvagers, Harvesters, Furnace, and Decomposers not using up energy if they are disconnected mid-processing.

FIX

Auto-explore's "METAL AND BIOMASS EXHAUSTED" trigger not working correctly, continuing only after one of the categories is exhausted, and not when both.

FIX

World-gen being stuck in an infinite loop, causing players to be unable to progress; or save their game**

** For players who were unlucky enough to encounter this issue, you should be able to launch the game, and try again; does not require you to reset your save! let me know if the map is stuck at "Render 0/0" for more than 30 seconds! (as it will probably take some time for the game to re-generate your world map after a failed generation)

Again, thank you all for the bug reports and being so patient with me! I'll squash the bugs as soon as they're reported to me! thanks for reading, as well as playing! - Kevin

Source

Steam News / 29 July 2026

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