What changed
2 fixes0 additions1 change0 removals
fixedVisual bugsFIX: Visual bug where Furnace (II) not glowing properly, this also causes log files to get excruciatingly long. FIX: Text bug where Irrelevant amplifier effects are stated in text-tooltips. FIX: Recycler Upgrade window displaying the wrong "max level" text.
fixedMajor bugsFIX: Fusers, Salvagers, Harvesters, Furnace, and Decomposers not using up energy if they are disconnected mid-processing. FIX: Auto-explore's "METAL AND BIOMASS EXHAUSTED" trigger not working correctly, continuing only after one of the categories is exhausted, and not when both. FIX: World-gen being stuck in an infinite loop, causing players to be unable to progress; or save their game**
changedMajor bugs* For players who were unlucky enough to encounter this issue, you should be able to launch the game, and try again; does not require you to reset your save! let me know if the map is stuck at "Render 0/0" for more than 30 seconds! (as it will probably take some time for the game to re-generate your world map after a failed generation)
IDLE_DIRECTIVE changes
fixedFIX: Visual bug where Furnace (II) not glowing properly, this also causes log files to get excruciatingly long. FIX: Text bug where Irrelevant amplifier effects are stated in text-tooltips. FIX: Recycler Upgrade window displaying the wrong "max level" text.
fixedFIX: Fusers, Salvagers, Harvesters, Furnace, and Decomposers not using up energy if they are disconnected mid-processing. FIX: Auto-explore's "METAL AND BIOMASS EXHAUSTED" trigger not working correctly, continuing only after one of the categories is exhausted, and not when both. FIX: World-gen being stuck in an infinite loop, causing players to be unable to progress; or save their game**
changed* For players who were unlucky enough to encounter this issue, you should be able to launch the game, and try again; does not require you to reset your save! let me know if the map is stuck at "Render 0/0" for more than 30 seconds! (as it will probably take some time for the game to re-generate your world map after a failed generation)
Hi everyone! patch 1.0.2 is out now!
Visual bugs
FIX
Visual bug where Furnace (II) not glowing properly, this also causes log files to get excruciatingly long.
FIX
Text bug where Irrelevant amplifier effects are stated in text-tooltips.
FIX
Recycler Upgrade window displaying the wrong "max level" text.
Major bugs
FIX
Fusers, Salvagers, Harvesters, Furnace, and Decomposers not using up energy if they are disconnected mid-processing.
FIX
Auto-explore's "METAL AND BIOMASS EXHAUSTED" trigger not working correctly, continuing only after one of the categories is exhausted, and not when both.
FIX
World-gen being stuck in an infinite loop, causing players to be unable to progress; or save their game**
** For players who were unlucky enough to encounter this issue, you should be able to launch the game, and try again; does not require you to reset your save! let me know if the map is stuck at "Render 0/0" for more than 30 seconds! (as it will probably take some time for the game to re-generate your world map after a failed generation)
Again, thank you all for the bug reports and being so patient with me! I'll squash the bugs as soon as they're reported to me! thanks for reading, as well as playing! - Kevin