Full notes
Full IDLE_DIRECTIVE update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
IDLE_DIRECTIVE changes
First (of probably many to come) Patches to address some glaring issues reported by players:
FIX
Augment node text being wrong for "Initial Body Size" and "Initial Inventory Size" augments.
FIX
Players are no longer hard-locked from progressing the game if Traders spawn too close at the start, disabling the [Scavenge] action.
FIX
Game having uncapped FPS causing various issues with gameplay, as well as performance.
Source
Changelog.gg summarizes and formats this update. How we read updates.
