In this update3
Full notes
Full IDLE_DIRECTIVE update
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What changed
- Gameplay
- Fixes
- Performance
- Maps
- UI and audio
IDLE_DIRECTIVE changes
Hi Everyone, I'm here with a new patch (v1.0.4)!
Changes
BUFF: Spatial Carcass Container and Spatial Scrap Box have their base storage and upgrade increments increased from 50 to 100.
CHANGE: pfp icon for Scrap Box (I) to show it empty, to fit better with other storage container pfps.
CHANGE: Item name for [Fuser (I) -> Fuser] and [Scrap Box II -> Scrap Box (II)].
CHANGE: increased sleep grace-period from 6 to 8 seconds to prevent narcolepsy (players getting stuck in a wake-up loop).
CHANGE: Replicator now prioritizes filling up Storage Containers if you use the 1x, 2x, 5x or 10x option instead of "continuous"
Additions
ADD: Softlock prevention during "Repair Terminal".
ADD: Time check to prevent SYSTEM RESET action when Terminal is about to be repaired (less than 10 seconds), this also helps to prevent bugs from a Terminal being fixed mid-transition.
ADD: "Discard Excess Biomass" setting to ignore Biomass storage when harvesting from POIs.
Bug fixes
FIX: Travel II achievement icon being missing on Computers with case-sensitive file systems.
FIX: Game crash when just loading in and press 'scavenge' immediately after.
FIX: Terminal count showing wrong numbers in Prestige window.
FIX: Manually placing connected Wires into a Wire Box now updates the status of the grid as well as sprites correctly.
FIX: Softlock when players click on "GO TO" on completed Trader Tasks while having the Scavenge grid open.
FIX: Trader "Item Request" tasks not deleting all of the submitted items on task completion.
FIX: Situation where you can get softlocked when reaching the ending.
FIX: MAP is no longer affected by typing from the feedback window.
FIX: Movement energy consumption is now rounded to 2 nearest decimal points to prevent UI glitch.
FIX: Auto Explore continuing forward if you have Auto Repair enabled.
FIX: Grabbers and Smart Grabbers being treated as "working" if they are turned off, affecting Auto Explore setting.
FIX: False advertising in the text description for Task Master (as well as its augment node).
FIX: Smart Grabber now accepts input correctly from players.
FIX: Smart Grabber now smarter, prioritizes Storage Containers first.
FIX: Crater POI description typo "befound" instead of "be found".
FIX: Wire Box not having confirmation window if you destroy it with wires inside.
FIX: Upgrading the Recycler not using up energy.
FIX: Items being deemed as "No space available" even when there is (pictured below, image provided by a player)
There are still some major bugs reported by players that are left unfixed in this patch:
Auto-explore jittering, Fog of war drifting away from player position and Task Items not being deleted upon delivery to Traders.
But I couldn't recreate the issues, and the bugs above are being reported by tens of players; so I am forced to upload this patch as soon as I can!
As always thanks for reading, and playing!
-Kevin
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