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Steam News2 August 202610d ago

Patch Notes for v1.0.6

Hello everyone! this patch has the following changes: FIX: Buying and Selling from traders using the percentages buttons can cause a floating-point error, corrupting your save file unknowingly until you next load up the

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Full IDLE_DIRECTIVE update

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Hello everyone! this patch has the following changes:

What changed

7 fixes1 addition2 changes0 removals
  • Gameplay
  • UI and audio
fixedFIX: Buying and Selling from traders using the percentages buttons can cause a floating-point error, corrupting your save file unknowingly until you next load up the game.
changedADD: Related to the above, I've added backup-system for save files, if the game detects that the current save state is somehow unusable, it will revert to a valid backup. Now, Players who have a corrupt save file will now lose partial progress instead of everything.
changedADD: Steam Achievements are now checked on game-load. If the game somehow didn't manage to connect and update Steam achievements as it occurs it will now update when the game loads.
fixedFIX: Smart grabber now correctly grabs WIRE from POIs correctly (and stores them in Wire Boxes).
fixedFIX: Databank showing the wrong maximum item count, leading players to think there were 5 more items to discover.
fixedFIX: Z-index issue for item tooltips when you have the MAP options panel open.

IDLE_DIRECTIVE changes

fixedFIX: Buying and Selling from traders using the percentages buttons can cause a floating-point error, corrupting your save file unknowingly until you next load up the game.
changedADD: Related to the above, I've added backup-system for save files, if the game detects that the current save state is somehow unusable, it will revert to a valid backup. Now, Players who have a corrupt save file will now lose partial progress instead of everything.
changedADD: Steam Achievements are now checked on game-load. If the game somehow didn't manage to connect and update Steam achievements as it occurs it will now update when the game loads.
fixedFIX: Smart grabber now correctly grabs WIRE from POIs correctly (and stores them in Wire Boxes).
fixedFIX: Databank showing the wrong maximum item count, leading players to think there were 5 more items to discover.

FIX: Buying and Selling from traders using the percentages buttons can cause a floating-point error, corrupting your save file unknowingly until you next load up the game.

ADD: Related to the above, I've added backup-system for save files, if the game detects that the current save state is somehow unusable, it will revert to a valid backup. Now, Players who have a corrupt save file will now lose partial progress instead of everything.

ADD: Steam Achievements are now checked on game-load. If the game somehow didn't manage to connect and update Steam achievements as it occurs it will now update when the game loads.

FIX: Smart grabber now correctly grabs WIRE from POIs correctly (and stores them in Wire Boxes).

FIX: Databank showing the wrong maximum item count, leading players to think there were 5 more items to discover.

FIX: Z-index issue for item tooltips when you have the MAP options panel open.

FIX: Auto Explore is now properly turned off when stuck in a wake-up loop.

CHANGE: "Travel" achievements now require way less kilometers logged to achieve:

TRAVEL II now requires 500 instead of 1,000 kilometers TRAVEL III now requires 1,500 instead of 5,000 kilometers TRAVEL IV now requires 3,000 instead of 25,000 kilometers TRAVEL V now requires 5,000 instead of 50,000 kilometers

EDIT:

Additional quick fixes:

FIX: Z-index issue for item tooltips patch from earlier causing the energy icons and floaters to cover up the MAP options panel when it is open.

FIX: Biocell being listed as craftable when it isn't.

ADD: Indicator icons for Blueprints found in POIs so players can easily see which one is new.

That is all that is included in this patch, I am truly sorry for anyone who have lost their save-files due to the first bug mentioned above

Thanks for reading, and thanks for playing! -Kevin

Source

Steam News / 2 August 2026

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