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- Heroes of Issachar
Dev Update, September 9, 2017
Hey all, just letting you know I'm alive and back at it after evacuating for Hurricane Irma for 9 days. Latest update is that the Caravan style mission is almost complete - the wagons are moving nicely and look smooth.…
- Heroes of Issachar
Dev Update, September 9, 2017
Hey all, just letting you know I'm alive and back at it after evacuating for Hurricane Irma for 9 days. Latest update is that the Caravan style mission is almost complete - the wagons are moving nicely and look smooth.…
- Heroes of Issachar
Dev Update; August 16, 2017
Checking in - I've been working on pumping out maps for the various mission types and so far it's going well, although a little slow. I've tried not to get bogged down with the minutiae of level design, but I still find…
- Heroes of Issachar
Dev Update; August 16, 2017
Checking in - I've been working on pumping out maps for the various mission types and so far it's going well, although a little slow. I've tried not to get bogged down with the minutiae of level design, but I still find…
- Heroes of Issachar
Dev Update; July 13, 2017
Just a quick update to let everyone know I'm still alive and continuing to hammer away at the game. I've moved back into working on the kingdom management portion of the game, which is a big step. I'm reworking much of…
- Heroes of Issachar
Dev Update; June 7, 2017 / Beta Access Code
I'm back at it after an amazing month in Barcelona. Even though I stayed mostly away from the comp, I did have time to sit with pen and paper and map out some technical aspects of the missions. I also had some fun getti…
- Heroes of Issachar
Dev Update; June 7, 2017 / Beta Access Code
I'm back at it after an amazing month in Barcelona. Even though I stayed mostly away from the comp, I did have time to sit with pen and paper and map out some technical aspects of the missions. I also had some fun getti…
- Heroes of Issachar
Dev Update, May 2017
It’s been a long few months getting the main hero archetypes set, but they are finally about right. There’s still quite a bit of fine tuning and polish necessary on them, but functionally I’m happy with them. On top of…
- Heroes of Issachar
Dev Update; April 3, 2017
Massive progress since the last update - the three main hero archetypes are done along with a handful of their special abilities. Heroes also now have the ability to attach basic units to them to form squads. This means…
- Heroes of Issachar
Dev Update; April 3, 2017
Massive progress since the last update - the three main hero archetypes are done along with a handful of their special abilities. Heroes also now have the ability to attach basic units to them to form squads. This means…
- Heroes of Issachar
Dev Update: March 10, 2017
I just pushed a fix for Brimley (PC version), it should be good to go again. Mac update should be coming shortly. Although I've been quiet on the boards, I've been hard at work on the design side of the game. The new as…
- Heroes of Issachar
Dev Update: March 10, 2017
I just pushed a fix for Brimley (PC version), it should be good to go again. Mac update should be coming shortly. Although I've been quiet on the boards, I've been hard at work on the design side of the game. The new as…
- Heroes of Issachar
Dev Update; Jan 26., 2017
The Void Treader, Stalking a Minion (Discussed Below) Things are progressing well - I just pushed an updated build for the Developer's Edition; all changes are in the New Assault menu item. Here's a recap of what's been…
- Heroes of Issachar
Dev Update; Jan 26., 2017
The Void Treader, Stalking a Minion (Discussed Below) Things are progressing well - I just pushed an updated build for the Developer's Edition; all changes are in the New Assault menu item. Here's a recap of what's been…
- Heroes of Issachar
Dev Update, Jan. 18, 2017
A handful of updates and fixes over the last couple of weeks, I apologize for not posting every time I push one, but I'm adding content pretty quickly and it takes time to stop and write. The one-man show can get tough…
- Heroes of Issachar
Dev Update, Jan. 8, 2017
There's been a few updates pushed, and there will be more coming. They are all for the new Assault Mission format currently available in the Developer's Edition. Some of the downloads are higher clarity textures, partic…
