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Steam News10 March 20179y ago

Dev Update: March 10, 2017

I just pushed a fix for Brimley (PC version), it should be good to go again. Mac update should be coming shortly. Although I've been quiet on the boards, I've been hard at work on the design side of the game.

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Full Heroes of Issachar update

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  • Fixes
addedI just pushed a fix for Brimley (PC version), it should be good to go again. Mac update should be coming shortly. Although I've been quiet on the boards, I've been hard at work on the design side of the game. The new assault style has yielded great feedback (many thanks to those of you who offered great ideas for moving forward). With the suggestions and my own revelations, the game is getting more and more solidified and streamlined in getting to the heart of the strategy and action. I am very excited about what the next major update will show; from the discussions I've had with the most vocal supporters of HOI, it will tick all of the boxes that you've all been looking for. I'll probably post non-fix updates in large pieces, but I'll play it by ear and see what makes sense. Michael

Heroes of Issachar changes

addedI just pushed a fix for Brimley (PC version), it should be good to go again. Mac update should be coming shortly. Although I've been quiet on the boards, I've been hard at work on the design side of the game. The new assault style has yielded great feedback (many thanks to those of you who offered great ideas for moving forward). With the suggestions and my own revelations, the game is getting more and more solidified and streamlined in getting to the heart of the strategy and action. I am very excited about what the next major update will show; from the discussions I've had with the most vocal supporters of HOI, it will tick all of the boxes that you've all been looking for. I'll probably post non-fix updates in large pieces, but I'll play it by ear and see what makes sense. Michael

I just pushed a fix for Brimley (PC version), it should be good to go again. Mac update should be coming shortly. Although I've been quiet on the boards, I've been hard at work on the design side of the game. The new assault style has yielded great feedback (many thanks to those of you who offered great ideas for moving forward). With the suggestions and my own revelations, the game is getting more and more solidified and streamlined in getting to the heart of the strategy and action. I am very excited about what the next major update will show; from the discussions I've had with the most vocal supporters of HOI, it will tick all of the boxes that you've all been looking for. I'll probably post non-fix updates in large pieces, but I'll play it by ear and see what makes sense. Michael

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Steam News / 10 March 2017

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