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- Heroes of Issachar
Dev Update 2021.11.17
Hey all, Just dropping in to let you know I'm still alive, still chipping away at HOI. I've been spending time adding in sidequests, which I'm pretty excited about. Props to Protofactor for this new bad guy: Onward! I'l…
Announcement1 changeGameplay - Heroes of Issachar
Dev Update
Just a quick screenshot to show some progress: Goose
Announcement - Heroes of Issachar
Dev Update
Hi everyone - I just wanted to check in, since some of you (quite rightfully) called me out for not doing so on a regular basis. The main update is that I've started to gameplan something that I've wanted since the begi…
Announcement - Heroes of Issachar
Developer Update; December 18, 2018
Steam post image Christmas is almost here, and I hope everyone is doing great. If you're still following along - thank you! I am still pecking away at HOI and making progress. I'm nearing completion of the first Act (th…
Announcement - Heroes of Issachar
Dev Update 11/16/2018
Slow but steady, I've been working on expanding the fire modes for the player. My goal is to have 10 separate fire modes/types, which are changeable on the fly, for example, fire, ice, poison, void...some as direct dama…
Announcement1 changeBalance - Heroes of Issachar
Developer Update; October 5, 2018
Almost finished with Act II. Destroy an enemy outpost, dive into a dungeon, rescue a hero and destroy a Void Portal. Feels like it's coming together. Act III will be gathering the heroes and army. Act IV will be where t…
Announcement - Heroes of Issachar
Dev Update; Sept. 1, 2018
The dungeon for the first province (Argent Coast) is almost complete. Pathfinding is working pretty well, bad guys are doing bad guy stuff. Right now I'm adding the mini-boss for the dungeon - the Dark Minion. He's like…
Announcement - Heroes of Issachar
Dev Update; July 20, 2018
Took some time off to move into a new home, but I'm now back at it. I knocked out a few minor things that I had been putting off, the main one being the data that is displayed when you hover over a mission. Now you'll h…
Announcement1 changeGameplay - Heroes of Issachar
Dev Update; May 27, 2018
I've made more progress the last couple of weeks; city building is really rounding into form. I need to add housing to the mix so that population cap can be implemented. For those of you on the dev testing branch, I upd…
Announcement1 changeGameplay - Heroes of Issachar
Dev Update; May 16, 2018
It's been a while, but I'm still working away. I took some time to build a new dev rig, and it's a beaut. It took a few days getting up and running but I'm all set. I recently added a feature to the city building that a…
Announcement1 changeGameplay - Heroes of Issachar
Dev Update; April 9, 2018
Buildings Added: Martel Hammer Den Carpenter Jail Prison I'm so ready to get back to coding...
Announcement2 changesGameplayWorkshop - Heroes of Issachar
Dev Update; April 9, 2018
Buildings Added: Martel Hammer Den Carpenter Jail Prison I'm so ready to get back to coding...
Announcement2 changesGameplayWorkshop - Heroes of Issachar
Dev Update; April 2, 2018
Moving right along with adding buildings, the latest finished are: Hunting Lodge Dojo Foundry Butcher Ore Mine Money Lender Sawmill Bank Cattle Farm Brickmaker Bowyer Physician About 15 left to go, and then I'll have to…
Announcement - Heroes of Issachar
Dev Update; April 2, 2018
Moving right along with adding buildings, the latest finished are: Hunting Lodge Dojo Foundry Butcher Ore Mine Money Lender Sawmill Bank Cattle Farm Brickmaker Bowyer Physician About 15 left to go, and then I'll have to…
Announcement - Heroes of Issachar
Dev Update; March 22, 2018
Hey all, just finished the Hall of Knowledge, which is the main building for the Magister class. I'm pleased with it but not thrilled. I'll no doubt be coming back to that one to refine it (probably more than once). I'l…
Announcement - Heroes of Issachar
Dev Update; March 22, 2018
Hey all, just finished the Hall of Knowledge, which is the main building for the Magister class. I'm pleased with it but not thrilled. I'll no doubt be coming back to that one to refine it (probably more than once). I'l…
Announcement



