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- Curse of the Deadwood
Our Last Scheduled Patch!
Hi everyone! On Monday, April 3rd, we posted Update Patch 15, and that was our last scheduled monthly patch for Curse of the Deadwood! We thank you all for the feedback you've given us along the way, and we hope that yo…
Announcement2 changesPerformanceGameplay - Curse of the Deadwood
Update Patch 15
Patch Notes Lathe & Roguard Resolved a visual problem that was causing Lathe's face to be darker than it should General Adjusted grass visuals to improve look Improved collisions on many stages Fixed a bug that could ca…
Patch notes10 changesFixGameplay - Curse of the Deadwood
Update Patch 14
Patch Notes Lathe & Roguard Fixed a bug that could cause the player to lose control of L&R when shooting specific objects in the environment Fixed a bug that caused the Amberblammer mine upgrade to not always damage ene…
Patch notes6 changesFixBalance - Curse of the Deadwood
Patch 13 Notes
Patch Notes Enemies Fixed a bug that could cause some Knot variants to not play their spawning animations Resolved an issue that could cause sprouts not to despawn after death General Continued visual improvements for t…
Patch notes9 changesFixGameplay - Curse of the Deadwood
Curse of the Deadwood Special Announcement!
Hello Woodlings!!! First, we wanted to thank you all so very much for being a part of our world. We put a ton of pride and love into Curse of the Deadwood and we're so grateful for everyone who has supported us along th…
Announcement1 changePerformance - Curse of the Deadwood
Hot Fix Patch
Patch Notes Stability Fixed a bug where the player could lose control over L&R after loading into the beginning of Cedar Swamp
Patch notes1 changeFixPerformance - Curse of the Deadwood
Stability Patch
Patch Notes Stability Performance optimizations for Leafton Performance optimizations for Deadwood Forest General Fixed a bug that could cause sound to no longer play Lighting improvements to Cedar Swamp Lighting improv…
Patch notes5 changesFixPerformance - Curse of the Deadwood
Curse of the Deadwood Major Update!
Hello! We’re so excited to announce yet another Curse of the Deadwood Patch! This patch took us a bit longer, and we’re so grateful for your patience. Here’s what’s our team has been up to: First: the size of the game o…
Patch notes9 changesFixPerformance - Curse of the Deadwood
It's a WONDERFUL Day For a Curse of the Deadwood Patch!
Steam post image Hello all! While you’ve been smashing countless Deadwood, we’ve been here pushing buttons, making magic, and constantly improving your game experience on Curse of the Deadwood! We’re proud to announce a…
Announcement3 changesFixPerformance - Curse of the Deadwood
Smash MORE Deadwood! Patch Update
Steam post image Our team is amazing! They’ve been toiling away on Curse of the Deadwood to make it that much more fun for you and your friends to play. Our latest patch is live and here’s a quick summary of what’s up.…
Patch notes2 changesPerformance - Curse of the Deadwood
Curse of the Deadwood LIVE Stream at 3pm (10/21) on Twitch
Steam post image It's the final boss fight! Tune in to our Twitch livestream at 3pm as our very own Brian Gates gives you one more look at how to defeat those wooden zombies in Curse of the Deadwood. Don't miss out!! ht…
Announcement - Curse of the Deadwood
It’s A Beautiful Day For A Shiny New Patch!
Steam post image Hello Curse of the Deadwood fans!!! We’re so excited to announce a new patch for Deadwood. In this patch our game development team addressed the following “stuff.” Enemies Fixed a bug with the Quarterma…
Announcement7 changesFixPerformance - Curse of the Deadwood
Patch Notes 1.0.6
Patch Notes Enemies Fixed a bug with the Quartermaster boss that could cause its spray attack to only attack in one direction Fixed another bug with the Quartermaster that would cause spray attack effects to get stuck o…
Patch notes6 changesFixPerformance - Curse of the Deadwood
Patch Notes 1.0.5
Patch Notes Enemies Fixed a bug which could cause the first boss to disappear before being defeated Fixed a bug with the third boss that could cause the player to lose control of Lathe & Roguard Stability Performance op…
Patch notes7 changesFixPerformance - Curse of the Deadwood
Patch Notes 1.0.4
Patch Notes Lathe&Roguard Fixed a bug that could cause the Twigsnapper to be unusable after reloading certain checkpoints Stability Performance optimizations made for the Leafton stage Performance optimizations made for…
Patch notes4 changesFixPerformance - Curse of the Deadwood
Performance Patch 1
Patch Notes Lathe&Roguard Optimized the player characters for performance improvements Enemies Performance optimizations made to Sprout enemies Stability Performance optimizations made for the first level (Meadbud) Opti…
Patch notes6 changesFixPerformance


