Full notes
Full Curse of the Deadwood update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Gameplay
Curse of the Deadwood changes
Hello all! While you’ve been smashing countless Deadwood, we’ve been here pushing buttons, making magic, and constantly improving your game experience on Curse of the Deadwood! We’re proud to announce another update that addresses some quirky things that you and our team discovered.
Enemies
Resolved a bug that would cause Sprouts not to aggro the player. This also further optimizes their performance.
Some enemies spawn with the "on fire" visual effect despite not actually being on fire
Some shadows may appear to flicker
Continued performance improvements needed
As always, we’re so grateful for your support and we hope you’re LOVING the game. Until next time!
Visit https://curseofthedeadwood.com for more game updates and other cool stuff.
Source
Changelog.gg summarizes and formats this update. How we read updates.
