In this update3
Full notes
Full Curse of the Deadwood update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- Balance
- Maps
- Performance
Curse of the Deadwood changes
Patch Notes
Lathe & Roguard
Fixed a bug that could cause the player to lose control of L&R when shooting specific objects in the environment
Fixed a bug that caused the Amberblammer mine upgrade to not always damage enemies
General
Improved grass visuals on most stages (missing stages coming in next patch)
Fixed an issue where some terrain would visually change on screen
Made some improvements to level streaming to improve performance on some stages
Lots of small fixes
Known Issues
We continue to look for ways to improve performance further
Some areas may have flickering shadows
Source
Changelog.gg summarizes and formats this update. How we read updates.
