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Steam News12 January 20233y ago

Patch 13 Notes

Patch Notes Enemies Fixed a bug that could cause some Knot variants to not play their spawning animations Resolved an issue that could cause sprouts not to despawn after death General Continued visual improvements for t

In this update3

Full notes

Full Curse of the Deadwood update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

7 fixes0 additions4 changes0 removals
  • Gameplay
  • Fixes
  • UI and audio
  • Performance
fixedEnemiesFixed a bug that could cause some Knot variants to not play their spawning animations
fixedEnemiesResolved an issue that could cause sprouts not to despawn after death
changedGeneralContinued visual improvements for the newly implemented grass system
fixedGeneralResolved bugs on two levels that could cause certain parts of the levels to not load in after continuing from specific saves
fixedGeneralFixed a bug that could cause the Radiant Burst tutorial to show the same button twice
fixedGeneralResolved flickering shadows in multiple locations

Curse of the Deadwood changes

fixedFixed a bug that could cause some Knot variants to not play their spawning animations
fixedResolved an issue that could cause sprouts not to despawn after death
changedContinued visual improvements for the newly implemented grass system
fixedResolved bugs on two levels that could cause certain parts of the levels to not load in after continuing from specific saves
fixedFixed a bug that could cause the Radiant Burst tutorial to show the same button twice

Patch Notes

Enemies

  • Fixed a bug that could cause some Knot variants to not play their spawning animations

  • Resolved an issue that could cause sprouts not to despawn after death

General

  • Continued visual improvements for the newly implemented grass system

  • Resolved bugs on two levels that could cause certain parts of the levels to not load in after continuing from specific saves

  • Fixed a bug that could cause the Radiant Burst tutorial to show the same button twice

  • Resolved flickering shadows in multiple locations

  • Fixed a bug where some visual effects would appear behind the grass

  • Adjusted stray collisions that did not reasonably align with visible environment

  • Fixed a bug that caused some barriers to not lower after loading from certain save locations

Known Issues

  • We continue to look for ways to improve performance further

  • Some areas may have flickering shadows

Source

Steam News / 12 January 2023

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