In this update4
Full notes
Full Curse of the Deadwood update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
Curse of the Deadwood changes
Patch Notes
Lathe&Roguard
Optimized the player characters for performance improvements
Enemies
Performance optimizations made to Sprout enemies
Stability
Performance optimizations made for the first level (Meadbud)
Optimized the grass shader for improved performance on higher video quality settings
Fixed a bug that caused frame loss when interacting with the different interactable objects in the game
Known Issues
Some enemies may have a noticeable delay in their reaction to the player
Some shadows may appear to flicker
More performance improvements needed
Source
Changelog.gg summarizes and formats this update. How we read updates.
