In this update4
Full notes
Full Curse of the Deadwood update
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What changed
- Fixes
- Maps
- Performance
Curse of the Deadwood changes
Patch Notes
Lathe&Roguard
Fixed a bug that could cause the Twigsnapper to be unusable after reloading certain checkpoints
Stability
Performance optimizations made for the Leafton stage
Performance optimizations made for the first Cedar Woods stage
Known Issues
Some enemies may have a noticeable delay in their reaction to the player
Some shadows may appear to flicker
Continued performance improvements needed
Source
Changelog.gg summarizes and formats this update. How we read updates.
