HomeGamesUpdatesPricingMethodology
Steam News6 October 20223y ago

Patch Notes 1.0.6

Patch Notes Enemies Fixed a bug with the Quartermaster boss that could cause its spray attack to only attack in one direction Fixed another bug with the Quartermaster that would cause spray attack effects to get stuck o

In this update3

Full notes

Full Curse of the Deadwood update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes0 additions5 changes0 removals
  • Fixes
  • Maps
  • Gameplay
  • Performance
fixedEnemiesFixed a bug with the Quartermaster boss that could cause its spray attack to only attack in one direction
fixedEnemiesFixed another bug with the Quartermaster that would cause spray attack effects to get stuck on screen if stunned during the attack
changedStabilityPerformance optimizations made for the Balkborough Peak stage
changedStabilityPerformance optimizations made for the end game stage
changedKnown IssuesSome enemies spawn with the “on fire” visual effect despite not actually being on fire
changedKnown IssuesSome shadows may appear to flicker

Curse of the Deadwood changes

fixedFixed a bug with the Quartermaster boss that could cause its spray attack to only attack in one direction
fixedFixed another bug with the Quartermaster that would cause spray attack effects to get stuck on screen if stunned during the attack
changedPerformance optimizations made for the Balkborough Peak stage
changedPerformance optimizations made for the end game stage
changedSome enemies spawn with the “on fire” visual effect despite not actually being on fire

Patch Notes

Enemies

  • Fixed a bug with the Quartermaster boss that could cause its spray attack to only attack in one direction

  • Fixed another bug with the Quartermaster that would cause spray attack effects to get stuck on screen if stunned during the attack

Stability

  • Performance optimizations made for the Balkborough Peak stage

  • Performance optimizations made for the end game stage

Known Issues

  • Some enemies may have a noticeable delay in their reaction to the player’s presence

  • Some enemies spawn with the “on fire” visual effect despite not actually being on fire

  • Some shadows may appear to flicker

  • Continued performance improvements needed

Source

Steam News / 6 October 2022

Open original post

Changelog.gg summarizes and formats this update. How we read updates.