In this update3
Full notes
Full Curse of the Deadwood update
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What changed
- Fixes
- Maps
- Gameplay
- Performance
Curse of the Deadwood changes
Patch Notes
Enemies
Fixed a bug with the Quartermaster boss that could cause its spray attack to only attack in one direction
Fixed another bug with the Quartermaster that would cause spray attack effects to get stuck on screen if stunned during the attack
Stability
Performance optimizations made for the Balkborough Peak stage
Performance optimizations made for the end game stage
Known Issues
Some enemies may have a noticeable delay in their reaction to the player’s presence
Some enemies spawn with the “on fire” visual effect despite not actually being on fire
Some shadows may appear to flicker
Continued performance improvements needed
Source
Changelog.gg summarizes and formats this update. How we read updates.
