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Latest Crystal Project updates
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- Crystal Project
Announcing Crystal Project 2
The threat-based tactical combat of Crystal Project returns in a whole new world with new challenges to conquer. Check out the Crystal Project 2 store page to see more and to add it to your wishlist. https://store.steam…
Store3 changesGameplay - Crystal Project
Crystal Project Update: Version 1.6.9
New modding features: Improved mod loading speed. Current loading mod name is now shown while applying mods. Loaded and total mod counts are now shown while applying mods. Added new Stat Mod: SetStatusOnApply. Added new…
Patch notes9 changesFixGameplay - Crystal Project
Crystal Project Update: Version 1.6.8
New features: Improved performance and world geometry loading speed. Reduced stuttering on older hardware. Bug fix: Fixed issue on Steam Deck where world geometry would load very slowly under certain conditions. New mod…
Patch notes8 changesFixPerformance - Crystal Project
Crystal Project Update: Version 1.6.7.2
Modding bug fix: Fixed display of new "Clear NPC Temp Variables" and "Clear Global Temp Variables" options on RefreshNpcs NPC Action Type.
Patch notes1 changeFix - Crystal Project
Crystal Project Update: Version 1.6.7
New modding features: Added new options to StopProcessing NPC Action Type: "Clear NPC Temp Variables" and "Clear Global Temp Variables". Added new option to Ability NPC Action Type: Target Member Index. Specify which pa…
Store14 changesFixGameplay - Crystal Project
Crystal Project Update: Version 1.6.6
New features: Moved "Auto Jump" option to main Options menu. Moved "Show Minimap" option to More Options menu. New modding features: Added new Stat Mod: DamageOnApply. Deals flat HP/MP/AP damage when the associated stat…
Store9 changesGameplayBalance - Crystal Project
Crystal Project Update: Version 1.6.5
New features: When confirming buy/sell quantity, you can now hold left to roll over to the maximum possible amount. Randomly generated randomizer seeds no longer contain the letters/numbers I, l, O, or 0. Bug fixes: Cha…
Store10 changesFixGameplay - Crystal Project
Getting Started With Mods
Are you interested in using mods to breathe new life into Crystal Project, but you're not sure where to start? Here are some ideas to help! Depending on whether you're looking for quality-of-life improvements , extra co…
Event30 changesGameplayWorkshop - Crystal Project
Crystal Project Update: Version 1.6.4
New modding features: Added new NPC Condition types: IsPassiveUnlocked, IsAbilityLearned, IsPassiveLearned. Added new Monster Action Condition type: Global Number. Evaluates a global number variable with a variable key…
Patch notes8 changesFixGameplay - Crystal Project
Crystal Project Update: Version 1.6.3
New modding features: Added new Stat Mod: InstantTurnOnApplication. Get next turn immediately when applied. Added new Stat Mods: Mult_APCosts, Flat_APCosts, Flat_AbilityAPCost. Same as the MP equivalents but for AP. Loa…
Patch notes5 changesFixGameplay - Crystal Project
Crystal Project Update: Version 1.6.2
New modding features: Added new Stat Mod: RemoveStatusOnApply. Removes the specified status before the containing status is applied. Added new Ability Mod: CopyAllStatusCategoryToSelf. Works like CopyAllStatusToSelf but…
Patch notes6 changesFixGameplay - Crystal Project
Crystal Project Update: Version 1.6.1
Bug fixes: Fixed auto-jump bug where an auto-jump would incorrectly trigger while riding an NPC that walked off a ledge. When Items and/or Equipment have been randomized, fixed issue where missed steals were not being p…
Store17 changesFixBalance - Crystal Project
Auto Jump Update
Introducing Auto Jump and Localization mods. New features: Auto Jump has been added to the More Options menu. When enabled, Auto Jump will cause the player to automatically jump at the last possible moment when walking…
Store35 changesFixGameplay - Crystal Project
Crystal Project Update: Version 1.5.4
Bug fixes: Abilities which are neither physical nor magical (ie, cog icon) now properly show whether they are affected by Defense or Resistance in their descriptions. Auto Save no longer triggers after a boss is defeate…
Event8 changesFixBalance - Crystal Project
Crystal Project Update: Version 1.5.3
Bug fixes: Fixed issue introduced in version 1.5.0 that caused default settings on Steam Deck LED to load terrain too slowly. Problematic settings will be automatically changed on next startup. New modding features: Mod…
Patch notes6 changes1 numericFix - Crystal Project
Crystal Project Update: Version 1.5.2
Bug fixes: Fixed weather flickering bug that was introduced in version 1.5.0. Fixed visual bug where a target's reaction could overlap with an applied status on the ability preview window. Fixed visual bug where hidden…
Patch notes4 changesFix


