Full notes
Full Crystal Project update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Fixes
New modding features:
Added new Stat Mod: InstantTurnOnApplication. Get next turn immediately when applied.
Added new Stat Mods: Mult_APCosts, Flat_APCosts, Flat_AbilityAPCost. Same as the MP equivalents but for AP.
Loading/saving a project in Crystal Edit now overlays an indicator instead of opening a popup window.
Ctrl+W now closes the current tab.
StatusAuto Stat Mod now defaults to 100/1.
New localization features:
Added Export button to Mod Text Replacements tab. Exports all mod text replacements from the current localization mod, or exports all text introduced by the current non-localization mod for importing into a localization mod.
Added Import button to Mod Text Replacements tab. Imports a previously exported mod text replacements file.
Modding bug fix:
Fixed error in Crystal Edit when attempting to open an NPC with an action that adds inventory of negative currency.
Source
Changelog.gg summarizes and formats this update. How we read updates.
