Full notes
Full Crystal Project update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Gameplay
- Fixes
New features:
Improved performance and world geometry loading speed.
Reduced stuttering on older hardware.
Bug fix:
Fixed issue on Steam Deck where world geometry would load very slowly under certain conditions.
New modding features:
Added new Ability property: Hide If Unusable. Ability will be hidden from lists unless non-cost usage requirements are met.
- Added new Ability ModJobRequired. The member must be the specified class for the ability to be enabled.
- Added new Ability ModSubJobRequired. The member must have the specified sub-command set for the ability to be enabled.
Added new Stat Mod: ForceTurnAbility. The affected battler automatically uses the specified ability every turn.
Added minimum quantity to ItemRequired Ability Mod.
Source
Changelog.gg summarizes and formats this update. How we read updates.
