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Steam News7 March 20263mo ago

Crystal Project Update: Version 1.6.8

New features: Improved performance and world geometry loading speed. Reduced stuttering on older hardware. Bug fix: Fixed issue on Steam Deck where world geometry would load very slowly under certain conditions.

Full notes

Full Crystal Project update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix5 additions2 changes0 removals
  • Performance
  • Gameplay
  • Fixes
changedNew features:Improved performance and world geometry loading speed.
changedNew features:Reduced stuttering on older hardware.
fixedBug fix:Fixed issue on Steam Deck where world geometry would load very slowly under certain conditions.
addedNew modding features:Added new Ability property: Hide If Unusable. Ability will be hidden from lists unless non-cost usage requirements are met.
addedNew modding features:Added new Ability Mod: JobRequired. The member must be the specified class for the ability to be enabled.
addedNew modding features:Added new Ability Mod: SubJobRequired. The member must have the specified sub-command set for the ability to be enabled.

New features:

  • Improved performance and world geometry loading speed.

  • Reduced stuttering on older hardware.

Bug fix:

  • Fixed issue on Steam Deck where world geometry would load very slowly under certain conditions.

New modding features:

  • Added new Ability property: Hide If Unusable. Ability will be hidden from lists unless non-cost usage requirements are met.

  • Added new Ability ModJobRequired. The member must be the specified class for the ability to be enabled.
  • Added new Ability ModSubJobRequired. The member must have the specified sub-command set for the ability to be enabled.
  • Added new Stat Mod: ForceTurnAbility. The affected battler automatically uses the specified ability every turn.

  • Added minimum quantity to ItemRequired Ability Mod.

Source

Steam News / 7 March 2026

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