Full notes
Full Crystal Project update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Balance
- Gameplay
New features:
Moved "Auto Jump" option to main Options menu. Moved "Show Minimap" option to More Options menu.
New modding features:
Added new Stat Mod: DamageOnApply. Deals flat HP/MP/AP damage when the associated status is applied.
Added new Stat Mod: DamageRateOnApply. Deals percent of max HP/MP/AP damage when the associated status is applied.
Added new Stat Mod: OnStanceChange_GetMPRate. Restores MP on stance change.
Added new Stat Mod: NoInput. Skips turn ability selection, but otherwise doesn't prevent ability usage.
Added new Condition types: IsFacing and IsPlayerFacing.
Added Condition to Spark troop page.
Modding bug fixes:
Added missing abilities to status References lists.
Added missing abilities to item References lists.
Renamed Addi_Cooldowns to Flat_Cooldowns. Functionality remains the same.
Source
Changelog.gg summarizes and formats this update. How we read updates.
