Full notes
Full Crystal Project update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Fixes
New features:
When confirming buy/sell quantity, you can now hold left to roll over to the maximum possible amount.
Randomly generated randomizer seeds no longer contain the letters/numbers I, l, O, or 0.
Bug fixes:
Changed menu header label in the Item Equipment menus from "Equipment" to "Weapons", "Armors", and "Accessories".
Changed menu header label in the Archive Achievements menu from "Archive" to "Achievements".
Changed menu header label in the Sell category menu from "Item" to "Sell".
Fixed visual weapon misalignment during attack while class appearance has changed.
New modding features:
Added new Stat Mod: MaxDamageGiven. Limits maximum damage dealt by a member/monster using any ability.
Added new Ability Mod: MaxDamageGiven. Limits maximum damage dealt by an ability being used by any member/monster.
Modding bug fixes:
Fixed missing statuses in References lists.
Fixed possible error when saving a project with missing references.
It is no longer possible to delete a model if it has any references. The referencing models must be deleted or detached first.
Source
Changelog.gg summarizes and formats this update. How we read updates.
