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Latest Conquest of Elysium 5 updates
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- Conquest of Elysium 5
Conquest of Elysium 5.39
There most important fix for this release is that it should now be possible to load saves from game that have run over 1000 turns. There are also a bunch of minor fixes, including some for modders. General It was not po…
Store5 changesServerGameplay - Conquest of Elysium 5
Conquest of Elysium 5.37
This is mostly a bug fix update. Most notable is a fix for a game crash that could occur when very very large armies didn't fit on the battlefield and a fix to the long range penalty. Normal bows, crossbows and slings s…
Announcement8 changes1 numericFix - Conquest of Elysium 5
Conquest of Elysium 5.36
This update improves the reliability of using mods in network games. All mods are now checked to make sure they don't have any special characters in their filenames, as this will prevent them from working properly in ne…
Announcement7 changesFixServer - Conquest of Elysium 5
Conquest of Elysium 5.35
This is update fixes a bunch of bugs, e.g. the King in Yellow didn't revive properly in the void when he was slain, this has now been fixed. There was also a bug that could potentially crash the game if it ran over 1000…
Store11 changes1 numericFix - Conquest of Elysium 5
Conquest of Elysium 5.34
This is mostly a bug fix update. Most importantly it fixes a bug where the game could crash when setting up ship battles. General Ship battles could crash the game, fixed Better at finding good start locations Fix for s…
Announcement3 changesFixPerformance - Conquest of Elysium 5
Conquest of Elysium 5.33
This update mostly fixes some problems from the Guildmaster update, but there is also one new magic item added. General New magic item: Thousand Medicine Bowl Sweep from e.g. Zweihander didn't work Fix for guildmaster n…
Store6 changesGameplayMaps - Conquest of Elysium 5
Conquest of Elysium 5.32, the Guildmaster update
This update brings a new playable class to Elysium, the Guildmaster. By establishing different types of guilds in towns, he will get benefits depending on what type of guild it is. E.g. the shipwrights guild will enable…
Event29 changesFixGameplay - Conquest of Elysium 5
Conquest of Elysium 5.31
This is a mostly a modernization update, it fixes some bugs and makes sure the game runs well on modern systems. The largest change is for Macs where new M1+ Macs are now required to run the game by default. Users with…
Store13 changesFixCompatibility - Conquest of Elysium 5
Conquest of Elysium 5.30
This is a bug fix update. Most importantly it fixes a problem where large units could fail to figure out how to cross the bridge when attacking in a Bridge or Tower Bridge location. Another bug was that non-area attacks…
Announcement6 changes1 numericFix - Conquest of Elysium 5
Conquest of Elysium 5.29
This update fixes some bugs and minor issues and adds a few new capabilities for modders. The scrollbars in the game can now also be controlled by the Home/End keys to jump straight to beginning or end. General Swamp So…
Event10 changesGameplayBalance - Conquest of Elysium 5
Conquest of Elysium 5.28
This update contains some new groups of independents that might defend Elysium as well as a new magic item that could be found. Apart from that there is also the usual bunch of tweaks and bug fixes. General Fix for disg…
Store7 changesFixGameplay - Conquest of Elysium 5
Conquest of Elysium 5.27
This fixes a bunch of bugs and adds 2 new magic items to be found. In previous versions a player could sometimes stop getting income if his allied partner was eliminated. This has now been fixed, but the fix might resul…
Store6 changesFixBalance - Conquest of Elysium 5
Conquest of Elysium 5.25
This update consists of mostly bug fixes. Most importantly has some fixes for the new west/east clustering and the gamepad support that was added in the previous version. General The Second Sun didn't return if killed o…
Store11 changesFixGameplay - Conquest of Elysium 5
Conquest of Elysium 5.24
The new team placement option called West/East is meant for games with large teams. Here each team will be placed in one direction, but not as tightly clustered as the standard clustered setup. There are also a few new…
Store12 changesFixMaps - Conquest of Elysium 5
Conquest of Elysium 5.23
This update fixes some bugs and minor issues and adds one new command for modders. The Map Editor has also been improved and now shows where the snow usually is as the map is being edited. General Fix for tracer particl…
Event9 changesFixMaps - Conquest of Elysium 5
Conquest of Elysium 5.22
This release fixes some bugs, the most serious one might be that the Enchanter's magic tools didn't work correctly since the previous patch. Also the Perfect Cube apocalyptic event could no longer appear since a few pat…
Event11 changesFixWorkshop






