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Steam News25 November 20257mo ago

Conquest of Elysium 5.35

This is update fixes a bunch of bugs, e.g. the King in Yellow didn't revive properly in the void when he was slain, this has now been fixed.

Full notes

Full Conquest of Elysium 5 update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

8 fixes1 addition4 changes3 removals
  • Performance
  • Gameplay
  • Fixes
  • Server
fixedThis is update fixes a bunch of bugs, e.g. the King in Yellow didn't revive properly in the void when he was slain, this has now been fixed. There was also a bug that could potentially crash the game if it ran over 1000 turns that has been fixed.
fixedFix immortality for Vastness & King in Yellow
removedEarthquake no longer castable on the sea
addedForetelling can now find all type of greater mines
fixedIce was not inanimate, fixed
changedNetwork bugfix
maximum number of mods (250500maximum number of mods ( increased, buff

Conquest of Elysium 5 changes

fixedThis is update fixes a bunch of bugs, e.g. the King in Yellow didn't revive properly in the void when he was slain, this has now been fixed. There was also a bug that could potentially crash the game if it ran over 1000 turns that has been fixed.
fixedFix immortality for Vastness & King in Yellow
removedEarthquake no longer castable on the sea
addedForetelling can now find all type of greater mines
fixedIce was not inanimate, fixed

This is update fixes a bunch of bugs, e.g. the King in Yellow didn't revive properly in the void when he was slain, this has now been fixed. There was also a bug that could potentially crash the game if it ran over 1000 turns that has been fixed.

General

  • Fix immortality for Vastness & King in Yellow

  • Grave robbing now works on mausoleum squares too

  • Earthquake no longer castable on the sea

  • Foretelling can now find all type of greater mines

  • Ice was not inanimate, fixed

  • Network bugfix

  • Pressing 'a' to deselect all troops didn't always work

  • Fix item transfer bug

  • Array out of bounds fix for games over 1000 turns long

  • Crusade could start in a void square, fixed

  • Awe bright flash in combat didn't work

  • Icon for games with mods in network lobby

  • Fix for pathing revealing enemy location in fog of war

  • Animated tools will no longer drown

  • Fix for hooded spirit and path boosting not working

  • It was possible to burn forests even if no longer able to cast that spell

Modding

  • Increased maximum number of mods (250 -> 500)

  • Fix for line wrap in Japanese & Chinese languages.

Source

Steam News / 25 November 2025

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