Full notes
Full Conquest of Elysium 5 update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Gameplay
- Fixes
- Server
Conquest of Elysium 5 changes
This is update fixes a bunch of bugs, e.g. the King in Yellow didn't revive properly in the void when he was slain, this has now been fixed. There was also a bug that could potentially crash the game if it ran over 1000 turns that has been fixed.
General
Fix immortality for Vastness & King in Yellow
Grave robbing now works on mausoleum squares too
Earthquake no longer castable on the sea
Foretelling can now find all type of greater mines
Ice was not inanimate, fixed
Network bugfix
Pressing 'a' to deselect all troops didn't always work
Fix item transfer bug
Array out of bounds fix for games over 1000 turns long
Crusade could start in a void square, fixed
Awe bright flash in combat didn't work
Icon for games with mods in network lobby
Fix for pathing revealing enemy location in fog of war
Animated tools will no longer drown
Fix for hooded spirit and path boosting not working
It was possible to burn forests even if no longer able to cast that spell
Modding
Increased maximum number of mods (250 -> 500)
Fix for line wrap in Japanese & Chinese languages.
Source
Changelog.gg summarizes and formats this update. How we read updates.
