Full notes
Full Conquest of Elysium 5 update
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What changed
- Events
- Maps
- Gameplay
- UI and audio
- Fixes
Conquest of Elysium 5 changes
This release fixes some bugs, the most serious one might be that the Enchanter's magic tools didn't work correctly since the previous patch. Also the Perfect Cube apocalyptic event could no longer appear since a few patches ago. Apart from bug fixes there are also a few new commands for modders to utilize.
General
Some terrain specific summons didn't work any longer, fixed
Perfect Cube event didn't work any longer
Dragon Terror affected friends too
Hooded Spirits can unify when independent
Fixed spawning of Raksharaja Gods on Primal Plane
Can no longer try to learn new combat spells after reaching limit (60 spells)
Slightly less random pitch on sound effects
A few more independent monsters may start with a magic item
Fix for faulty defeated by message
Fix for autoconnect to secondary server
Fix for empty text box popping up after end turn
Some particle effects could be seen even when battle was hidden
Fix for some terrains being destroyed by desert
Typo and stat fixes
Modding
New monster/item command: invul
New class command: atavirec
pathboost can now be used multiple times on one item
falselife command didn't work
Source
Changelog.gg summarizes and formats this update. How we read updates.
