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Steam News3 July 20224y ago

Conquest of Elysium 5.21

This update brings another new playable class to Elysium, the Raksharaja, a Demon that has infiltrated and taken control over a society of monkey people.

Full notes

Full Conquest of Elysium 5 update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

14 fixes16 additions20 changes4 removals
  • Maps
  • Gameplay
  • Events
  • Fixes
  • Balance
  • UI and audio
addedThis update brings another new playable class to Elysium, the Raksharaja, a Demon that has infiltrated and taken control over a society of monkey people. The Raksharaja will use the monkey to get hold of blood sacrifices in order to summon more demons. This new class also comes with a new tune made by Adrian von Ziegler. This update also contains a lot of fixes and some new contents like more magic items, unique battle maps for more locations, new combat spells and a new random event. There are also improvements to the AI and a bunch of new commands for modders.
addedNew playable class, the Raksharaja
added6 new magic items
changedEnormous map size width increased 78 -> 80 squares
addedNew battle maps: House Ruins and Town Ruins
addedNew random event: Elemental Anomaly
Enormous map size width7880sEnormous map size width increased, buff

Conquest of Elysium 5 changes

addedThis update brings another new playable class to Elysium, the Raksharaja, a Demon that has infiltrated and taken control over a society of monkey people. The Raksharaja will use the monkey to get hold of blood sacrifices in order to summon more demons. This new class also comes with a new tune made by Adrian von Ziegler. This update also contains a lot of fixes and some new contents like more magic items, unique battle maps for more locations, new combat spells and a new random event. There are also improvements to the AI and a bunch of new commands for modders.
addedNew playable class, the Raksharaja
added6 new magic items
changedEnormous map size width increased 78 -> 80 squares
addedNew battle maps: House Ruins and Town Ruins

This update brings another new playable class to Elysium, the Raksharaja, a Demon that has infiltrated and taken control over a society of monkey people. The Raksharaja will use the monkey to get hold of blood sacrifices in order to summon more demons. This new class also comes with a new tune made by Adrian von Ziegler. This update also contains a lot of fixes and some new contents like more magic items, unique battle maps for more locations, new combat spells and a new random event. There are also improvements to the AI and a bunch of new commands for modders.

General

  • New playable class, the Raksharaja

  • 6 new magic items

  • Enormous map size width increased 78 -> 80 squares

  • New battle maps: House Ruins and Town Ruins

  • New random event: Elemental Anomaly

  • New spell: Blindness

  • Wandering Damned Merchants in Inferno

  • Not selected commanders are now darker, to be more visible against snow

  • Twiceborned necromancer now revive in the citadel twiceborn was cast in

  • Burrowing units could try to emerge on friends instead, fixed

  • Allies in a castle siege attack could not burrow

  • Some defensive walls no longer attacks terrain

  • Fix for wall attacks in battle log

  • Fear effects on terrain is no longer printed in battle log

  • It was sometimes possible to select a square outside the current plane, fixed

  • No longer possible to go berserk in fight aftermath

  • More corrupted Town and Port names for Hades

  • Fix for port sea look in Hades

  • Painted Crystal Priestess didn't enable Sorceress recruitment

  • Fade Effect did not stay disabled, fixed

  • Statues created by Magistratus didn't depict the Emperor

  • Resources now take less space when there are many types of incomes

  • Cow of Plenty now bestows Blessings of Plenty on farms

  • Fix for failed multi-summoning not showing the units properly afterwards

  • Half Buried Sinners became wrong terrain when destroyed sometimes

  • Giant Sized monsters can now also take drowning damage

  • Faster and more reliable clustered start setup, especially with custom maps

  • Scrying spells cast from Elysium can now target the nearby planes as well

  • Range bonuses are shown on weapons in unit stats

  • Disintegrate casters could target their own boat, fixed

  • Disintegrate now leaves no corpses and bypasses some on death effects

  • Fix for disintegrate affecting terrain if unit in square was killed

  • Travelling Merchants can now travel to near Elysium planes also if possible

  • Message when King is crowned in capital

  • Visions of Dread now only affects enemies

  • Fire spells can thaw frozen targets

  • Cold spells can put out fires on targets

  • New graphical effects for prebattle fear

  • Magic touch attacks now have initiative 3

  • Golden Magic renamed to Dawn Magic

  • No visible effect when reanimating on a square with no corpses, fixed

  • Reduced CPU usage when on map screen

  • Magic maps now reveal units too, again

  • Ape type corpses are now kept track of and can be raised

  • Nexus now protects Elysium from magic anomalies and can be disabled

  • Infernal Horde now gives slightly less Demonic Locusts

  • Resistance Spells now only affects friendly units

  • Mixing humans and fish in a ship squad could result in humans deploying outside ship and drown, fixed

  • Independent Gorgons are now commanders

  • Fix for too loud sound when entering combat by shifting plane

  • Random pitch for sound effects

  • New sound start option: --randpitch=X

  • Save file size reduced

  • Stat and typo fixes

Network / Multiplayer

  • Scrying network performance improvement

  • Fix for horror summoning in network games not working properly

  • --seclobby to connect to backup lobby server

AI

  • Cloud Lord AI improvements

  • AI smarter item distribution

  • Fix for some independent behaviors

  • Inferno didn't react when one of their citadels were conquered, fixed.

  • The demon lord Belial now brings troops along with him when going to Elysium

  • It was sometimes possible to see when AI was scrying

Modding

  • New ritual commands: multiplane, updhomeifterr, seasonreq, clearsquarespec

  • New monster command: ape

  • New item commands: magicboost, pathboost, mr, morale, str, rank, falselife, curseditem, extracost

  • New event triggers: minterrains & minunits

  • Weapons can now also use the * flymodes

  • Improved interaction of promotion and other addstring commands

  • randomloc 3 (rand enemy com) didn't take setplane into account

  • choosefxtarg -1 = can choose enemy units too

  • teleportloc 3 = teleport target unit and his entire army

  • Map editor: alt-r to reduce terrain in a square

  • Map editor: alt-d to destroy terrain in a square

Source

Steam News / 3 July 2022

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