Full notes
Full Conquest of Elysium 5 update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- UI and audio
- Server
Conquest of Elysium 5 changes
This update contains some new groups of independents that might defend Elysium as well as a new magic item that could be found. Apart from that there is also the usual bunch of tweaks and bug fixes.
General
Fix for disguised apes showing their true appearance while moving
Sea Dragon couldn't move properly in fights
A few more possible independent groups for Elysium
Tweaked the defenders of Desert Palace
One new magic item
Can now passwall diagonally as well
Guard tower spawning was not disabled by non-empire independents
Fix for statues getting the wrong name
Frozen seas on the Primal Plane only cost 1 MP, fixed
Some more buff spells now only affect friendly units
Typo & Stat fixes
Network / Multiplayer
North/South percentages didn't work in network lobby games
Modding
Event variable used by rituals didn't work in network games
cleareventvar didn't work
Source
Changelog.gg summarizes and formats this update. How we read updates.
