HomeGamesUpdatesPricingMethodology
Steam News29 June 20233y ago

Conquest of Elysium 5.30

This is a bug fix update. Most importantly it fixes a problem where large units could fail to figure out how to cross the bridge when attacking in a Bridge or Tower Bridge location.

Full notes

Full Conquest of Elysium 5 update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes0 additions3 changes2 removals
  • Maps
  • Gameplay
  • Fixes
changedThis is a bug fix update. Most importantly it fixes a problem where large units could fail to figure out how to cross the bridge when attacking in a Bridge or Tower Bridge location. Another bug was that non-area attacks could incorrectly hit the terrain under the target too, this could be fatal if a hard hitting unit was attacking someone on a boat and then killed the boat as well.
removedSpell casters will no longer cast blessing on permanently blessed units
fixedFix for non-area attacks also hitting terrain under target
fixedFix for sound disappearing after pressing 'q' during summoning
fixedPathfinding for large monsters on bridges could fail, fixed
removedMindless no longer affected by Mass Command spell
joystick deadzone by default (13joystick deadzone by default ( increased, buff

Conquest of Elysium 5 changes

changedThis is a bug fix update. Most importantly it fixes a problem where large units could fail to figure out how to cross the bridge when attacking in a Bridge or Tower Bridge location. Another bug was that non-area attacks could incorrectly hit the terrain under the target too, this could be fatal if a hard hitting unit was attacking someone on a boat and then killed the boat as well.
removedSpell casters will no longer cast blessing on permanently blessed units
fixedFix for non-area attacks also hitting terrain under target
fixedFix for sound disappearing after pressing 'q' during summoning
fixedPathfinding for large monsters on bridges could fail, fixed

This is a bug fix update. Most importantly it fixes a problem where large units could fail to figure out how to cross the bridge when attacking in a Bridge or Tower Bridge location. Another bug was that non-area attacks could incorrectly hit the terrain under the target too, this could be fatal if a hard hitting unit was attacking someone on a boat and then killed the boat as well.

General

  • Spell casters will no longer cast blessing on permanently blessed units

  • Fix for non-area attacks also hitting terrain under target

  • Fix for sound disappearing after pressing 'q' during summoning

  • Pathfinding for large monsters on bridges could fail, fixed

  • Mindless no longer affected by Mass Command spell

  • Layout fix for large text settings

  • Ritual window a little wider

  • Square inconsistency bug fixed

  • Increased joystick deadzone by default (1 -> 3 percent)

  • Deadzone configurable via startup option (e.g. --deadzone=5)

Source

Steam News / 29 June 2023

Open original post

Changelog.gg summarizes and formats this update. How we read updates.