What changed
4 fixes0 additions3 changes2 removals
changedThis is a bug fix update. Most importantly it fixes a problem where large units could fail to figure out how to cross the bridge when attacking in a Bridge or Tower Bridge location. Another bug was that non-area attacks could incorrectly hit the terrain under the target too, this could be fatal if a hard hitting unit was attacking someone on a boat and then killed the boat as well.
removedSpell casters will no longer cast blessing on permanently blessed units
fixedFix for non-area attacks also hitting terrain under target
fixedFix for sound disappearing after pressing 'q' during summoning
fixedPathfinding for large monsters on bridges could fail, fixed
removedMindless no longer affected by Mass Command spell
joystick deadzone by default (1→3↑joystick deadzone by default ( increased, buffConquest of Elysium 5 changes
changedThis is a bug fix update. Most importantly it fixes a problem where large units could fail to figure out how to cross the bridge when attacking in a Bridge or Tower Bridge location. Another bug was that non-area attacks could incorrectly hit the terrain under the target too, this could be fatal if a hard hitting unit was attacking someone on a boat and then killed the boat as well.
removedSpell casters will no longer cast blessing on permanently blessed units
fixedFix for non-area attacks also hitting terrain under target
fixedFix for sound disappearing after pressing 'q' during summoning
fixedPathfinding for large monsters on bridges could fail, fixed
This is a bug fix update. Most importantly it fixes a problem where large units could fail to figure out how to cross the bridge when attacking in a Bridge or Tower Bridge location. Another bug was that non-area attacks could incorrectly hit the terrain under the target too, this could be fatal if a hard hitting unit was attacking someone on a boat and then killed the boat as well.
General
Spell casters will no longer cast blessing on permanently blessed units
Fix for non-area attacks also hitting terrain under target
Fix for sound disappearing after pressing 'q' during summoning
Pathfinding for large monsters on bridges could fail, fixed
Mindless no longer affected by Mass Command spell
Layout fix for large text settings
Ritual window a little wider
Square inconsistency bug fixed
Increased joystick deadzone by default (1 -> 3 percent)
Deadzone configurable via startup option (e.g. --deadzone=5)