Update history
Latest Blessed To Die updates
Search patches, hotfixes, and dev posts. Load more to keep browsing the timeline.
Browse updates
Published changes
Search updates. Filter by source or date. Open any row for the full patch notes, or load more to continue the timeline.
- Blessed To Die
0.4.2.2- QoL Improvements & Quick Help Buttons
This update focuses on making the game easier to learn, providing more control over rewards and progression, and continuing to improve the overall user experience. Big Changes New Help & Information Buttons One of the m…
Event13 changesGameplayBalance - Blessed To Die
0.4.2.1- City Notifications, New Cards & More City Events
This update introduces a new city notification system, additional city events, new gold-focused cards, and a variety of balance, UI, audio, and content improvements. Big Changes City Notification System Keeping track of…
Event15 changesUI/audioGameplay - Blessed To Die
4.2.0- City Events, Decrees & City management
0.4.2.0 Update — City Events, Decrees & City Management Expansion This update significantly expands the kingdom management side of the game with the introduction of City Events, Decrees, and City Statistics. While comba…
Event26 changesFixGameplay - Blessed To Die
0.4.1.5 - UI Polish & Combat Fixes Update
This update focuses on improving clarity across combat and city management systems, refining UI feedback, and fixing a range of ability and system issues. UI Improvements Major UI polish pass across multiple screens Add…
Patch notes23 changesFixUI/audio - Blessed To Die
0.4.1.0- Mission Map Redesign, Boss Rewards & UI Improvements
This update focuses heavily on improving the overall look, feel, and usability of the game. The biggest addition is a major redesign of the mission map screen, along with continued UI polish and new rewards earned from…
Event29 changesFixUI/audio - Blessed To Die
0.4.0.0 Update — Raids Are Here!
This update introduces the new Raid system — a major new gameplay feature focused on defending your city against large-scale attacks. Unlike normal missions, raids force you to split your forces across multiple battles…
Event13 changesGameplayUI/audio - Blessed To Die
3.3.2 Update: Cloud Mission Enemies, Queue Control & Combat Clarity Improvement
This update adds the new Cloud Mission enemy set, expanded combat queue controls, background effects for Advisor Missions, and a large number of combat readability improvements and fixes. Big Changes New Cloud Mission E…
Patch notes20 changesFixGameplay - Blessed To Die
3.3.1 Update: Tutorial Improvements, Better Mission Flow & Bug Fixes
This update is focused heavily on improving the new player experience, mission flow, performance, and overall reliability across the game. A large number of smaller fixes and refinements were also made throughout combat…
Event27 changesFixGameplay - Blessed To Die
3.3.0 Update — Trading Post, Merchant Caravans & Nightmare Enemies
Biggest Changes Trading Post & Merchant Caravans The Trading Post has now been fully implemented. Merchant caravans will periodically arrive in your city offering items and command cards while they remain in town. Curre…
Event14 changesFixGameplay - Blessed To Die
3.2.7 Update: New Enemy Prediction Mechanics, The Dark, & Combat UI Improvement
Steam post image This update introduces a brand new enemy prediction system, a new mission enemy set for The Dark, additional class cards, combat readability improvements, and several gameplay polish updates. Biggest Ch…
Event17 changesFixGameplay - Blessed To Die
3.2.5 Update — Story, Balance & UI Improvements
This update introduces the first draft of the game's story, along with a large number of balance changes, UI improvements, event adjustments, and bug fixes. Story The biggest addition in this update is the first full dr…
Event32 changes2 numericFix - Blessed To Die
Blessed To Die: Roadmap of Focus
The road ahead for Blessed To Die is focused on strengthening the foundations of the game while continuing to expand its world, systems, and strategic depth. Future updates will bring major gameplay improvements, new th…
Event25 changesGameplayPerformance - Blessed To Die
3.2.3: Crash Fixes, Combat Improvements & Smoother Gameplay
This update is mainly focused on improving stability and overall game feel. A lot of work went into reducing crashes/freezes, cleaning up combat behavior, and making the flow between the city, missions, and battles smoo…
Patch notes39 changesFixPerformance - Blessed To Die
Update: Battle Summaries, Deck Builder Improvements & Combat Polish
This update is focused heavily on combat readability, mission flow, deck building improvements, and overall polish across the game. The biggest addition is the new end-of-battle summary system, alongside major upgrades…
Event26 changesFixGameplay - Blessed To Die
The Trials of Heroes Expands
This update is heavily focused on expanding The Trials of Heroes while continuing to improve localization, rewards, and overall game polish. Headline Feature 20 New Enemies – The Trials of Heroes The biggest addition in…
Event17 changesUI/audioGameplay - Blessed To Die
Early Access is Live!
🎉 Early Access is Live! 🎉 Blessed To Die is now available in Early Access. This version already delivers the core experience: building a squad, managing a shared deck, planning entire rounds ahead of time, and survivi…
Event14 changesGameplayBalance






