HomeGamesUpdatesPricingMethodology
Steam News15 May 20261mo ago

3.2.3: Crash Fixes, Combat Improvements & Smoother Gameplay

This update is mainly focused on improving stability and overall game feel. A lot of work went into reducing crashes/freezes, cleaning up combat behavior, and making the flow between the city, missions, and battles smoo

In this update7

Full notes

Full Blessed To Die update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes1 addition36 changes0 removals
  • Performance
  • Fixes
  • UI and audio
  • Gameplay
changedThis update is mainly focused on improving stability and overall game feel.
changedA lot of work went into reducing crashes/freezes, cleaning up combat behavior, and making the flow between the city, missions, and battles smoother.
fixedWe will be releasing a roadmap in the next day or two to address our priorities and what will be addressed next.
changedStability & PerformanceThis was the biggest focus of the patch.
changedStability & PerformanceA large number of fixes were made targeting:
changedStability & PerformanceRandom freezes

Blessed To Die changes

changedThis update is mainly focused on improving stability and overall game feel.
changedA lot of work went into reducing crashes/freezes, cleaning up combat behavior, and making the flow between the city, missions, and battles smoother.
fixedWe will be releasing a roadmap in the next day or two to address our priorities and what will be addressed next.
changedThis was the biggest focus of the patch.
changedA large number of fixes were made targeting:

This update is mainly focused on improving stability and overall game feel.

A lot of work went into reducing crashes/freezes, cleaning up combat behavior, and making the flow between the city, missions, and battles smoother.

We will be releasing a roadmap in the next day or two to address our priorities and what will be addressed next.

Stability & Performance

This was the biggest focus of the patch.

A large number of fixes were made targeting:

  • Random freezes

  • Combat-related crashes

  • UI issues during transitions

  • Save/persistence problems

  • General mission flow stability

Overall, the game should now feel much more reliable during longer play sessions.

Steam post image We improved the combat log to better explain the initiative order.

Combat Improvements

Combat also received a major polish pass.

Updates include:

  • Improved status effect behavior

  • More consistent initiative handling

  • Cleaner combat logs and messaging

  • Better readability for combat-related UI

  • Improved card/deck source messaging during battle

A lot of smaller combat edge cases were cleaned up as well to help fights feel more predictable and understandable.

UI & Flow Improvements

Several areas of the game received additional polish and fixes, including:

  • Main menu

  • City hub

  • Character sheet

  • Pause/options screens

  • Mission map

  • Combat UI

  • Card pile windows

  • Combat logs

  • Fixed roster issues at recruitment buildings

Keyboard and controller prompts should now also display more consistently.

Progression & Save Improvements

Additional fixes were made to progression and save handling to improve consistency between missions and city management.

This includes improvements related to:

  • Injury handling

  • Mission progression

  • Returning to the city after runs

  • Mid-run progression tracking

Localization

Updated and expanded localization support across:

  • English

  • German

  • Spanish

  • French

  • Japanese

  • Portuguese (BR)

  • Russian

  • Chinese (Simplified)

This includes combat text, initiative messaging, and additional UI improvements across supported languages.

Developer Notes

This update was all about making the game feel smoother and more stable overall.

Not every patch is about adding big new content — sometimes it’s about improving the experience players already spend the most time with. A huge amount of work went into fixing annoying edge cases, improving reliability, and making combat easier to follow.

Your feedback continues to help shape development.

If you run into any remaining crashes, freezes, or strange combat behavior after the update, definitely let us know. Reports from players have been extremely helpful for tracking issues down quickly.

Thanks again for all the support so far!

Source

Steam News / 15 May 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.