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Latest Zombie Self-Cultivation updates
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- Zombie Self-Cultivation
[What's New] V1.0.2
Disabled item usage while riding amusement facilities. Fixed an issue with the bear trap placement prompt. Fixed issues related to the Chapter 5 ending.
Store3 changesFix - Zombie Self-Cultivation
[What's New] V1.0.1
Survival Mode updated. Bug fixes and performance improvements.
Announcement2 changesGameplayPerformance - Zombie Self-Cultivation
Development Log 337
Hello everyone! Here are the key development highlights for this week: Added a new monster type in Survival Mode, obtainable through genetic modification. This monster can taunt nearby enemies to attack it. Added anothe…
Store9 changesFixGameplay - Zombie Self-Cultivation
[Update Content] V0.3.0
Added auto-use functionality for items such as Red Mushrooms. Added two new monster types. Added monster-related visual effects and sound effects. Added a counter display for the total number of companions and items. Ad…
Store8 changesFixGameplay - Zombie Self-Cultivation
Development Log 330
Hello everyone! Here are the key development highlights for this week: New Feature in Survival Mode: Genetic Modification. Once a monster reaches its max level, players can use this feature to further customize and enha…
Patch notes6 changesGameplay - Zombie Self-Cultivation
[Update Notes] V0.2.5
Update the survival guide. Fix and optimize multiple known issues.
Announcement - Zombie Self-Cultivation
Development Log 323
Hello everyone! This week's development focus mainly includes the following content: Added a new item to Survival Mode: the Flame Flyer. After using it, players can fly briefly in the air and safely use skills like Capt…
Store10 changesBalanceGameplay - Zombie Self-Cultivation
[Update Notes] V0.2.4
Added icons to the Target Achievement to display the kill counts of players and allies. Added an icon for converted monsters, indicating they cannot be controlled for long. Added hit sound effects for monsters taking fi…
Announcement5 changesFixGameplay - Zombie Self-Cultivation
Development Log 316
Hello everyone! This week, our development focus mainly includes the following updates: Added a new item to Survival Mode: the Protective Helmet. Equipping it significantly reduces incoming damage but consumes durabilit…
Event10 changesBalanceGameplay - Zombie Self-Cultivation
Update Notes V0.2.3
Added hit effects for monsters when they take critical damage. Updated icons for monster critical hits, bosses, and other elements. Added a new item: Protection Helmet (Survival Mode only). Wearing it allows players to…
Store6 changesBalanceGameplay - Zombie Self-Cultivation
Development Log 309
Hello everyone! This week's development focus mainly includes the following: Main Storyline Updated the monster bestiary and master skill descriptions in the Survival Guide. Optimized lighting in the game map scenes. Ad…
Store5 changesGameplayMaps - Zombie Self-Cultivation
[Update Content] V0.2.2
Updated the Monster Bestiary and Master Skill descriptions in the Survival Guide. Optimized lighting in the game map scenes. Added sound effects for capturing and for obtaining items. Fixed a conflict between player sum…
Store8 changesFixGameplay - Zombie Self-Cultivation
Important Notice: Price Adjustment
Dear Players, The main content of the game has been fully developed. Moving forward, I will be constantly polishing the details and optimizing the overall gaming experience. In order not to affect the promotional discou…
Announcement2 changesBalanceGameplay - Zombie Self-Cultivation
Chapter 5 is now available!
New Chapter Traversing the dense jungle, the young girl reaches a vantage point with a clear view. In the distance, an enemy military fortress looms ominously. Desperate to find her brother, she bravely chooses to ventu…
Store6 changesGameplayMaps - Zombie Self-Cultivation
Development Log 302
Hello everyone! This week's development highlights include the following: Completed all levels in Chapter 5. Players will eventually face the "Ultimate Enhanced Soldier": This boss enters a bloodthirsty rage. Taking dam…
Patch notes4 changesBalanceGameplay - Zombie Self-Cultivation
V0.1.1 Update Notes
Add stun and sleep visual effects for monsters to enhance combat feedback. Add screen shake feedback when the player is critically hit. Add a "Camera Shake" toggle in the settings interface (enabled by default), allowin…
Patch notes5 changesFixGameplay



