Full notes
Full Zombie Self-Cultivation update
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Repeated intro
Hello everyone!
What changed
- Balance
- Gameplay
- Store
- UI and audio
- Performance
Zombie Self-Cultivation changes
This week's development focus mainly includes the following content:
Added a new item to Survival Mode: the Flame Flyer. After using it, players can fly briefly in the air and safely use skills like Capture. The flames emitted from the bottom of the flyer can damage enemies.
Added a new item to Survival Mode: Flyer Fuel. Players can use it to replenish flyer fuel.
Added a new item to Survival Mode: Antidote Herb. When used by players or partners, it immediately removes poison and grants immunity to poison for a certain period.
In Survival Mode, players can use Black Mushrooms to reduce the cooldown time of Master Skills.
Added a new feature to the Assimilation skill in Survival Mode: weakening monster attributes such as attack power and defense.
Added features like Jester Summoning to Survival Mode.
Added a monster cloning feature to Master Skills in Survival Mode, but it requires spending more shop points.Steam post image
Added icon display in Target Achievements to record player and partner kill counts.
Added icon display for transformed monsters, indicating these monsters cannot be controlled for long periods.
Added various special effects and sound effects.
Numerous other bug fixes and optimizations.
Thank you all for your continued attention and patient waiting!
Source
Changelog.gg summarizes and formats this update. How we read updates.
